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Intel HD Graphics DirectX Developer's Guide (Sandy Bridge)

Intel HD Graphics DirectX Developer's Guide (Sandy Bridge)

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Appendix: Enhancing <strong>Graphics</strong> Performance on <strong>Intel</strong>® Processor <strong>Graphics</strong> with <strong>Intel</strong>® GPA<br />

Figure 14 Same Scene with a High GPU Load Shader Outputting Yellow<br />

It looks like this particular shader is not significantly affecting the scene in Low Fidelity<br />

mode. Here is a pixel-by-pixel comparison of the key differences between this altered<br />

scene and the original. Looking at the code, it turns out that the shader applies a<br />

metallic feature to the structures in the scene, ignoring some differences in the lava‟s<br />

post-processing effects that will be explained later.<br />

How to maximize graphics performance on <strong>Intel</strong>® Integrated <strong>Graphics</strong> 61

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