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Intel HD Graphics DirectX Developer's Guide (Sandy Bridge)

Intel HD Graphics DirectX Developer's Guide (Sandy Bridge)

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Appendix: Enhancing <strong>Graphics</strong> Performance on <strong>Intel</strong>® Processor <strong>Graphics</strong> with <strong>Intel</strong>® GPA<br />

Figure 18 Final Result: Clear, Metallic Shader Removed, Light Shaft Blur Disabled with<br />

Bloom on<br />

2.2.4 Key Takeaways from this Analysis<br />

The final tally is a net increase of 14 to 24 frames-per-second running on <strong>Intel</strong><br />

processor graphics in low fidelity mode simply by removing a few high-end effects<br />

while preserving as much of the scene as possible. Reflecting back to the pixel-bypixel<br />

comparison earlier in this section that includes the blur effect‟s removal, you‟ll<br />

see the net total difference was relatively small to the rendered scene bringing the<br />

game within a more playable range.<br />

How to maximize graphics performance on <strong>Intel</strong>® Integrated <strong>Graphics</strong> 65

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