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S90 XS/S70 XS Reference Manual - zZounds.com

S90 XS/S70 XS Reference Manual - zZounds.com

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Basic Structure<br />

Internal Memory<br />

As you use this instrument, you will create many different kinds of data, including Voices, Performances, and Multis. This<br />

section describes how to maintain the various types of data and use the memory devices/media for storing them.<br />

Internal memory of the <strong>S90</strong> <strong>XS</strong>/<strong>S70</strong> <strong>XS</strong><br />

Recall Buffer<br />

Compare Buffer<br />

(DRAM)<br />

Excluding Master and<br />

Utility settings<br />

Edit Buffer<br />

(DRAM)<br />

Voice Edit<br />

Voice Element Edit<br />

(Can be set only on the <strong>S90</strong><br />

<strong>XS</strong>/<strong>S70</strong> <strong>XS</strong> Editor)<br />

Mixing Voice Edit<br />

(Can be set only on the <strong>S90</strong><br />

<strong>XS</strong>/<strong>S70</strong> <strong>XS</strong> Editor)<br />

Performance Edit<br />

Multi Edit<br />

Utility Edit<br />

Master Edit<br />

Remote Template<br />

Sequencer Chain<br />

Store<br />

Preset Data (ROM)<br />

• Voice<br />

• Preset Arpeggio<br />

• Demo<br />

User Memory<br />

(Flash ROM)<br />

User Voice<br />

User Performance<br />

User Multi<br />

Utility<br />

User Master<br />

Remote Template<br />

Sequencer Chain<br />

Bulk Dump<br />

Load/Save (executed in the File mode)<br />

Internal data <strong>com</strong>munication<br />

Data <strong>com</strong>munication between this<br />

synthesizer and an external device<br />

Computer or MIDI instrument<br />

• DAW Software<br />

• <strong>S90</strong> <strong>XS</strong>/<strong>S70</strong> <strong>XS</strong> Editor<br />

• <strong>S90</strong> <strong>XS</strong>/<strong>S70</strong> <strong>XS</strong> Remote Editor<br />

USB storage device/<br />

Internal Flash Memory<br />

File extensions “.X2V”<br />

File extensions “.X2A”<br />

(including all data in User Memory)<br />

Basic Structure<br />

Functional Blocks<br />

Tone Generator<br />

A/D Input<br />

Arpeggio<br />

Sequencer<br />

Audio Record/Play<br />

Controller<br />

Effect<br />

Internal Memory<br />

<strong>Reference</strong><br />

Voice<br />

Performance<br />

Multi<br />

SEQ Play<br />

Master<br />

Remote<br />

File<br />

Audio Rec/Play<br />

Utility<br />

Appendix<br />

About MIDI<br />

Display Messages<br />

Troubleshooting<br />

File extensions “.X2G”<br />

Audio Record<br />

Audio Play<br />

Sequencer Play<br />

File extensions “.wav”<br />

File extensions “.aif”<br />

File extensions “.MID”<br />

In the Audio Record/Play mode and Sequence Play mode, this type of memory will be accessed<br />

directly by using the functions of these modes.<br />

Flash ROM<br />

ROM (Read Only Memory) is memory designed specifically for reading out data, and as such data<br />

cannot be written to it. Unlike conventional ROM, Flash ROM can be overwritten—allowing you to store<br />

your own original data. The contents of Flash ROM are maintained even when the power is turned off.<br />

DRAM<br />

RAM (Random Access Memory) is memory designed specifically for data writing and data reading<br />

operations. There are two different kinds of RAM, depending on the condition for storing the data: SRAM<br />

(Static RAM) and DRAM (Dynamic RAM). This instrument is equipped with only DRAM. Because data<br />

contained in DRAM is lost when the power is turned off, you should always save any data residing in<br />

DRAM to a USB storage device or internal flash memory in the File mode before turning off the power.<br />

<strong>Reference</strong> <strong>Manual</strong><br />

24

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