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Linear Algebra

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32 Chapter 1. <strong>Linear</strong> Systems<br />

1.II <strong>Linear</strong> Geometry of n-Space<br />

For readers who have seen the elements of vectors before, in calculus or physics,<br />

this section is an optional review. However, later work in this book will refer to<br />

this material often, so this section is not optional if it is not a review.<br />

In the first section, we had to do a bit of work to show that there are only<br />

three types of solution sets — singleton, empty, and infinite. But for systems<br />

with two equations and two unknowns, we can just see this. We picture each<br />

two-unknowns equation as a line in R 2 and then the two lines could have a<br />

unique intersection, be parallel, or be the same.<br />

One solution<br />

3x +2y = 7<br />

x − y = −1<br />

No solutions<br />

3x +2y =7<br />

3x +2y =4<br />

Infinitely many<br />

solutions<br />

3x +2y = 7<br />

6x +4y =14<br />

As this shows, sometimes our results are expressed clearly in a picture. In this<br />

section we develop the terminology and ideas we need to express our results<br />

from the prior section, and from some future sections, geometrically. The twodimensional<br />

case is familiar enough, but to extend to systems with more than<br />

two unknowns we shall also need some higher-dimensional geometry.<br />

1.II.1 Vectors in Space<br />

“Higher-dimensionsional geometry” sounds exotic. It is exotic — interesting<br />

and eye-opening. But it isn’t distant or unreachable.<br />

As a start, we define one-dimensional space to be the set R 1 . To see that<br />

definition is reasonable, draw a one-dimensional space<br />

and make the usual correspondence with R: pick a point to label 0 and another<br />

to label 1.<br />

0 1<br />

Now, armed with a scale and a direction, finding the point corresponding to,<br />

say +2.17, is easy — start at 0, head in the direction of 1 (i.e., the positive<br />

direction), but don’t stop there, go 2.17 times as far.<br />

The basic idea here, combining magnitude with direction, is the key to extending<br />

to higher dimensions.

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