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Human-Computer Interaction, Stanford University<br />

Offered Coursera.org<br />

Scott Klemmer<br />

srk@cs.stanford.edu<br />

hci-class.org<br />

Knowledge Areas that contain topics and learning outcomes covered in the course<br />

Knowledge Area<br />

Human-Computer Interaction (HCI) 7<br />

Total Hours of Coverage<br />

Where does the course fit in your curriculum<br />

This course is a free, public, online class based on Stanford’s introductory HCI course. There are no prerequisites.<br />

Enrollment numbers from the last three offerings of the class: 54,270 students, 87,725 students, 33,825 students.<br />

What is covered in the course<br />

Short-form description: Helping you build human-centered design skills, so that you have the principles and<br />

methods to create excellent interfaces with any technology.<br />

Long-form description: In this course, you will learn how to design technologies that bring people joy, rather than<br />

frustration. You'll learn several techniques for rapidly prototyping and evaluating multiple interface alternatives --<br />

and why rapid prototyping and comparative evaluation are essential to excellent interaction design. You'll learn how<br />

to conduct fieldwork with people to help you get design ideas. How to make paper prototypes and low-fidelity<br />

mockups that are interactive -- and how to use these designs to get feedback from other stakeholders like your<br />

teammates, clients, and users. You'll learn principles of visual design so that you can effectively organize and<br />

present information with your interfaces. You'll learn principles of perception and cognition that inform effective<br />

interaction design. And you'll learn how to perform and analyze controlled experiments online. In many cases, we'll<br />

use Web design as the anchoring domain. A lot of the examples will come from the Web, and we'll talk just a bit<br />

about Web technologies in particular. When we do so, it will be to support the main goal of this course, which is<br />

helping you build human-centered design skills, so that you have the principles and methods to create excellent<br />

interfaces with any technology.<br />

What is the format of the course<br />

The class is online, spanning 9 weeks. For the first 7 weeks there is approximately 1 hour of recorded lecture content<br />

to view. In the last offering, we experimented with online studios, in which students with similar project topics<br />

shared and gave feedback to each other on a weekly basis via Google Hangouts. We also had weekly lecture<br />

screenings, in which the teaching staff would screen that week’s lectures on Google Hangouts and invite students<br />

who were interested in joining and watching simultaneously. We also encouraged students to form their own online<br />

and in-person study groups.<br />

How are students assessed<br />

There are three “tracks” for this course:<br />

Apprentice track:<br />

Four quizzes (100%). Students who achieve a reasonable fraction of this (80% or higher) will receive a statement of<br />

accomplishment from us, certifying that you successfully completed the apprentice track. To complete the<br />

apprentice track, we suggest committing 4-5 hours a week.<br />

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