14.11.2012 Views

THE WORLD'S #1 POKER MANUAL - Card Games

THE WORLD'S #1 POKER MANUAL - Card Games

THE WORLD'S #1 POKER MANUAL - Card Games

SHOW MORE
SHOW LESS

You also want an ePaper? Increase the reach of your titles

YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.

Poker Book, Club Poker<br />

them in the game for longer-term money extraction Thus, the newcomer can learn public poker more<br />

comfortably in the higher-stake games, but he will pay more for his lessons because he will be up<br />

against superior competition.<br />

After twenty to forty hours of Gardena poker, the good player begins integrating the unique<br />

characteristics of club poker into his own poker experience and skills. The good player will then start to<br />

detect patterns among different games and players. As he continues to play club poker, those patterns<br />

will become increasingly familiar. After a dozen or so games, the good player will start to recognize a<br />

sameness for each kind of club game (e.g., low-stake, high-stake, highball, lowball) and for each class of<br />

player (e.g., losers, winners, sporadic players, regular amateurs, regular professionals). Because of the<br />

rigid customs and rules in club poker, the playing and betting actions of club players fall into more<br />

predictable patterns than do similar actions by private-game players. Once familiar with club poker and<br />

its patrons, the good player can enter any club and after a few hands be able to read and predict most<br />

actions of both amateur and professional players with good accuracy.<br />

The good player can reduce or even eliminate the cost of learning Gardena poker by rattling his<br />

opponents by switching the pressures and intimidation from him to them. The good player's normal<br />

technique for rattling and intimidating opponents requires a confidently bold and aggressive style. But,<br />

for the newcomer, such a style would be unconvincing and ineffective because of his weak, defensive<br />

position during his first few ventures into public poker.<br />

Ironically, that temporary weakness places the good player in an ideal position to use unorthodox<br />

behavior or bizarre actions to confuse and frighten his opponents. By such actions, he can often nullify<br />

the disadvantage of his own initial confusion by throwing his opponents into even greater confusion.<br />

Being a stranger, he can effectively induce bewilderment and fear in others through the unknown. For<br />

example, feigning insanity can induce paralyzing fear in others. Who would not fear a deranged<br />

stranger? Few players would dare to pressure or intimidate a psychotic at their table. Indeed, most<br />

players would be rattled into making errors. Feigning a physical disorder such as a severe tic or emitting<br />

strange guttural sounds will also rattle opponents into errors. Feigning deafness, muteness, or severe<br />

handicaps usually eliminates harassment and provides peace.<br />

John Finn first experienced public poker in the Gardena, California, card clubs. He promptly<br />

canceled the disadvantages of being a newcomer by rattling his opponents into errors. He learned<br />

public poker at their expense.<br />

After arriving in Gardena, John Finn parked his rented car in the self-park area behind the<br />

Eldorado <strong>Card</strong> Club. He entered the club through the automatic glass doors. He walked past the<br />

darkened lobby partly illuminated by a large gas-fed fireplace and abruptly stopped and stared<br />

into the brightly lit pitlike playing area filled with rising layers of white smoke. A low rumble of<br />

voices came from the cloudy pit. For an instant, John felt he was witnessing several hundred<br />

vagabonds huddling around tables in a cavernous Salvation Army hall. He moved to the<br />

observation rail that partly circled the poker pit and studied the scene. Some people were poorly<br />

http://www.neo-tech.com/poker/part6b.html (2 of 15)9/17/2004 12:25:02 PM

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!