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THE WORLD'S #1 POKER MANUAL - Card Games

THE WORLD'S #1 POKER MANUAL - Card Games

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Poker Book, Increasing the Edge Odds<br />

John calmly calls and raises another $1. Mike folds by ripping up his cards and throwing them all<br />

over the floor. His playing then disintegrates. What a valuable reflection, John says to himself.<br />

[Note: Luring or eliciting bluffs and double bluffs from opponents is a major money-making<br />

strategy of the good player. In fact, in most games, he purposely lures other players into bluffing<br />

more often than he bluffs himself.]<br />

d. Intentional flashing (55)<br />

The good player intentionally flashes cards in his hand to cause opponents to drop, call, bet, raise, or<br />

bluff. But he uses the intentional flash with caution. If suspected, intentional flashes are less effective<br />

and can cause resentment among players.<br />

After the final card of a seven-card stud game, John Finn holds a partly hidden flush--three clubs<br />

showing and two clubs in the hole. He also has a pair of jacks showing and a pair of sevens in the<br />

hole. Ted Fehr has the other pair of sevens showing, and John reads him for two pair-- queens<br />

over sevens. Sid Bennett has aces up and makes a $1 bet. Ted, betting strong from the start, raises<br />

$25. John just calls.<br />

"I should raise," Sid thinks out loud as he strokes his chin. "John is weak ... probably has jacks<br />

up. But Ted might have three sevens . . . no other sevens are showing."<br />

John picks up his hole cards, shifts his position and crosses his legs. Accidentally-on-purpose he<br />

turns his hand so Sid can see two of his hole cards--the pair of sevens.<br />

"I'll raise to fifty dollars," Sid says and chuckles. He knows that John has two pair and that Ted<br />

cannot have three sevens. Never thinking that John might also have a flush, Sid looks pleased with<br />

his sharpness in spotting John's hole cards.<br />

After Ted folds, John raises back. Sid calls and then slaps his hand against his massive forehead<br />

when John shows him a flush. He grumbles something about bad luck, never realizing the trap he<br />

was sucked into.<br />

e. Peekers (56)<br />

Spectators and players who have folded often peek at undealt cards or at hands of active players. Most<br />

peekers exhibit readable behavior patterns that give away the value of every card and every hand they<br />

look at. Those patterns are found in their--<br />

● levels of and changes in interest toward peeked-at hands<br />

● timing of peeks and repeeks<br />

http://www.neo-tech.com/poker/part3b.html (17 of 21)9/17/2004 12:18:47 PM

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