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Three Roads To Quantum Gravity

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THE HOLOGRAPHIC PRINCIPLE<br />

175<br />

the geometry of space, which determines the area of The<br />

Screen, must change in response to the ¯ow of energy.<br />

Jacobson shows that this actually implies the equations of<br />

Einstein's theory.<br />

Another reason to believe the Bekenstein bound is that it<br />

can be derived directly from loop quantum gravity. <strong>To</strong> do this<br />

one only has to study the problem of how a screen is<br />

described by the quantum theory. As shown in Figure 40, in<br />

loop quantum gravity a screen will be pierced by edges of a<br />

spin network. Each edge that intersects the screen contributes<br />

to the total area of the screen. It turns out that each edge that is<br />

added also increases the amount of information that can be<br />

stored in a quantum theoretic description of the screen. We<br />

can add more edges, but the information a screen can store<br />

cannot increase faster than its area. This is just what is<br />

required by the Bekenstein bound.<br />

Perhaps the ®rst person to realize the radical implications<br />

of the Bekenstein bound was Louis Crane. He deduced from it<br />

that quantum cosmology must be a theory of the information<br />

exchanged between subsystems of the universe, rather than a<br />

theory of how the universe would look to an outside observer.<br />

This was the ®rst step towards the relational theories of<br />

quantum cosmologies later developed by Carlo Rovelli, Fotini<br />

Markopoulou and myself. Gerard 't Hooft later began to think<br />

about the horizon of a black hole as something like a<br />

computer, along the lines I have described. He proposed the<br />

®rst version of the holographic principle and gave it its name.<br />

It was then quickly championed by Leonard Susskind, who<br />

showed how it could be applied to string theory. Since then at<br />

least two other versions of the holographic principle have<br />

been proposed. So far there is no consensus on which is right.<br />

I shall explain two of the versions, which are called the strong<br />

and weak holographic principles.<br />

The idea of the strong holographic principle is very simple.<br />

Since the observer is restricted to examining The Thing by<br />

making observations through The Screen, all of what is<br />

observed could be accounted for if one imagined that, instead<br />

of The Thing, there was some physical system de®ned on the<br />

screen itself (Figure 41). This system would be described by a

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