NVIDIA QUADRO G-SYNC II
NVIDIA QUADRO G-SYNC II
NVIDIA QUADRO G-SYNC II
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Using the OpenGL Extensions<br />
This chapter explains how to use the OpenGL extensions supported by the<br />
<strong>NVIDIA</strong> driver for accomplishing frame synchronization of applications.<br />
� Frame Synchronization Using the OpenGL Extensions explains the<br />
principles behind swap groups, and describes the OpenGL<br />
extensions to use to control frame lock and swap sync functions.<br />
� OpenGL Extensions details the API calls for the extensions.<br />
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