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Online Papers - Brian Weatherson

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David Lewis 53<br />

D. thesis, and published in 1969. The book was an extended response to the arguments<br />

of Quine and others than language could not be conventional. Quine’s argument<br />

was that conventions are agreements, and agreements require language, so language<br />

must be prior to any convention, not a consequence of a convention. Lewis’s<br />

response is to deny that conventions require anything like an agreement. Rather,<br />

on his view, conventions are regularities in action that solve co-ordination problems.<br />

We can stumble into such a regularity without ever agreeing to do so. And such a<br />

regularity can persist simply because it is in everyone’s best interest that it persist.<br />

2.1 Analysis of Convention<br />

Lewis viewed conventions as solutions to co-ordination problems (see Section 3.2<br />

of the entry on convention). His thinking about these problems was heavily influenced<br />

by Thomas Schelling’s work on co-operative games in The Strategy of Conflict<br />

(Schelling, 1960). Many of the key ideas in Lewis’s book come from game theory.<br />

The simplest cases in which conventions arise are ones where we are repeatedly<br />

playing a game that is purely co-operative, i.e. the payoffs to each agent are the same,<br />

and there are multiple equilibria. In such a case, we may well hope for the equilibrium<br />

to persist. At the very least, we will prefer the persistence of the equilibrium to any<br />

one person deviating from it. And we will have this preference even if we would<br />

prefer, all things considered, to be in some other equilibrium state. In such a case,<br />

there may well be a practice of continuing to play one’s part in the equilibrium that<br />

has been reached. This is a regularity in action—it involves making moves in the<br />

repeated game. Given that everyone else is following the regularity, each agent has a<br />

reason to follow the regularity; otherwise it wouldn’t be an equilibrium. But if other<br />

agents acted differently, agents would not be interested in following the regularity,<br />

since there are alternative equilibria. Because these three conditions are met, Lewis<br />

argued that the practice is really a convention, even if there was never any explicit<br />

agreement to continue it.<br />

The case we started with was restricted in two important ways. First, the case<br />

involved games that were perfectly repeated. Second, it involved games where the<br />

payoffs were perfectly symmetric. Lewis’s theory of convention involved getting rid<br />

of both restrictions.<br />

Instead of focussing on repeated co-ordination problems, Lewis just focussed on<br />

repeated situations which collectively constitute a co-ordination problem. Lewis does<br />

not identify situations with games. A repeated situation may come in different ‘versions’,<br />

each of which is represented by a different game. For example, it may be that<br />

the costs of performing some kind of action differ on different occasions, so the formal<br />

game will be different, but the differences are small enough that it makes sense<br />

to have a common practice. And Lewis does not require that there be identity of<br />

interests. In Convention he does require that there be large overlap of interests, but<br />

this requirement does not do much work, and is abandoned in later writing. With<br />

those requirements weakened, we get the following definition of convention.<br />

A regularity R in the behaviour of members of a population P when they<br />

are agents in a recurrent situation S is a convention if and only if it is true

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