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Software Development Cross Solution - Index of - Free

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confidence comes at a price<br />

When is your iteration too long?<br />

Suppose you have three developers on your team who are working at a velocity <strong>of</strong> 0.7. This<br />

means that to calculate how long an iteration will really take your team, you need<br />

to apply your velocity to the iteration’s estimate:<br />

Title:<br />

Description:<br />

Title: Order flight DVD<br />

Description:<br />

Est:<br />

92 Chapter 3<br />

Review flight<br />

Choose seating<br />

15 days<br />

15 days<br />

15 days<br />

Description:<br />

Title:<br />

Est:<br />

Est:<br />

Title:<br />

Order in-flight meal<br />

Description:<br />

Title: Book a shuttle<br />

Description:<br />

Title:<br />

Description: Est:<br />

Est:<br />

Est:<br />

Pay with Visa/MC/PayPal<br />

15 days<br />

15 days<br />

Title:<br />

15 days<br />

Review flight<br />

Description:<br />

Title: Order flight DVD<br />

Choose seating<br />

15 days<br />

15 days<br />

15 days<br />

Description:<br />

Title:<br />

Description:<br />

Est:<br />

Est:<br />

Est:<br />

Iteration 1<br />

55 days / 0.7 =<br />

Iteration 2<br />

50 days / 0.7 =<br />

Iteration 3<br />

58 days / 0.7 =<br />

How would you bring your estimates<br />

back to 20 work-day cycles so you<br />

can deliver Milestone 1.0 on time,<br />

without working weekends?<br />

79 days<br />

72 days<br />

83 days<br />

Even with three<br />

people, we still can’t deliver<br />

Milestone 1.0 in time!<br />

Yes, these estimates are getting<br />

longer...but you’re building confidence<br />

in your estimate along the way.<br />

All three iterations<br />

break the 20 workday<br />

target.<br />

= 234 days <strong>of</strong> work<br />

So if you have 3 developers, each <strong>of</strong> them has to work 78<br />

days in 3 months... but there are only 60 working days.<br />

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