MCWP 3-16.1 Artillery Operations.pdf - Marine Corps Community ...
MCWP 3-16.1 Artillery Operations.pdf - Marine Corps Community ...
MCWP 3-16.1 Artillery Operations.pdf - Marine Corps Community ...
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<strong>Artillery</strong> <strong>Operations</strong> _____________________________________________________________________________________________ B-3<br />
targets because a greater area is uniformly<br />
covered with a greater density of fragmentation.<br />
Caution should be exercised when firing<br />
DPICMs in trees because the ribbon streamers<br />
hang in the trees, creating obstacles to friendly<br />
troops moving in the area.<br />
High Explosive, Rocket-Assisted<br />
Projectile (M549 Series)<br />
Rocket-assisted projectiles (RAPs) have high<br />
fragmentation steel cases filled with composition<br />
B or TNT. An integral rocket motor is<br />
positioned on the rear that functions along the<br />
trajectory, increasing the range of the projectile.<br />
RAP accuracy is reduced at longer ranges due to<br />
the uneven burn of the rocket motor. However,<br />
the RAP will produce more fragmentation over<br />
a larger area than the standard HE projectile.<br />
The RAP can be fuzed with PD fuze (M557 or<br />
M739), MT fuze (M582 series), VT (M732A2)<br />
or electronic time fuze (M767). This combination<br />
is used on targets similar to those for the<br />
HE shell M107.<br />
Cannon-Launched Guided Projectile<br />
(or Copperhead)<br />
The cannon-launched guided projectile (CLGP)<br />
(or Copperhead) is an antitank round that can<br />
home in on its target after being fired. It is<br />
employed in indirect fire to destroy or neutralize<br />
moving and stationary hard point targets such as<br />
armor, mechanized vehicles or field fortifications.<br />
Targets must be designated during the<br />
latter phase of the terminal portion of the trajectory<br />
for at least 13 seconds by a ground or<br />
airborne laser that provides reflective laser<br />
energy for terminal homing.<br />
Family of Scatterable Mines (M731 [S],<br />
M692 [L]), M741 [S], and M718 [L])<br />
FASCAM refers to expelling charge projectiles<br />
used to deliver antitank or antipersonnel mines.<br />
FASCAM includes area denial artillery munitions<br />
(ADAM) and remote antiarmor mine system<br />
(RAAMS). These projectiles are fuzed with a<br />
mechanical time super quick fuze (M577) or an<br />
electronic fuze (M762).<br />
ADAM projectiles are antipersonnel projectiles<br />
that contain submunitions to deny the threat use<br />
of certain areas for a short period. Upon fuze<br />
function, the ADAM ejects 36 submunitions per<br />
projectile over the target area. After each submunition<br />
comes to rest on the ground, seven sensor<br />
trip lines will deploy up to 20 feet from each<br />
mine. Disturbing the trip line activates the kill<br />
mechanism and projects upward. At approximately<br />
2 to 8 feet above the ground, the kill<br />
mechanism detonates, projecting approximately<br />
600 steel fragments in all directions. If the mine<br />
has not detonated or functioned within the factory<br />
set time—48 hours (long) or 4 hours (short)—it<br />
will automatically self-destruct and clear the area.<br />
RAAMS projectiles are antitank projectiles that<br />
contain submunitions to deny or delay access to a<br />
particular area for a specific period. Each projectile<br />
contains nine mines that expel into the target area.<br />
Mines scatter over an area and become armed<br />
within seconds after landing. Metallic objects,<br />
such as tanks, self-propelled vehicles or other type<br />
units, passing over the mines will activate them<br />
and damage or destroy equipment. These mines<br />
also have self-destruct mechanisms. Mines that<br />
have an antidisturbance firing mechanism are<br />
randomly scattered through the group to reduce<br />
tampering. When firing a shell-mix of ADAMS and<br />
RAAMS, the RAAMS is fired first to prevent the<br />
premature detonation of ADAMS.<br />
Propellants<br />
M3 Series Propelling Charge (Green Bag)<br />
Green bag propellant is used to fire charges 1<br />
through 5. The M3 series contains M3 and<br />
M3A1 propellants.