MCWP 3-16.1 Artillery Operations.pdf - Marine Corps Community ...
MCWP 3-16.1 Artillery Operations.pdf - Marine Corps Community ...
MCWP 3-16.1 Artillery Operations.pdf - Marine Corps Community ...
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6-16 ___________________________________________________________________________________________________ <strong>MCWP</strong> 3-<strong>16.1</strong><br />
Emergency Occupation (Hip Shoot)<br />
An emergency occupation results when a call for<br />
fire is received while the battery is making a tactical<br />
movement. The convoy leader (normally the<br />
XO) must know his location exactly during the road<br />
march and constantly select possible emergency<br />
firing positions by map and visual reference.<br />
When a call for fire is received, the FDO or operations<br />
chief authenticates, if necessary, and relays<br />
the target call for fire target location to the XO (or<br />
designated convoy leader) on appropriate net.<br />
The XO signals the convoy; selects the firing<br />
position and designates the AoF; passes the<br />
coordinates and AoF to the FDC personnel; and<br />
lays the unit in the following order of preference:<br />
aiming point-deflection, grid azimuth, and howitzer<br />
back-lay methods.<br />
The FDO computes initial data and announces all<br />
fire commands. Communications within the<br />
battery is by small-unit transceiver (if available)<br />
or by voice relay. Aiming points are established<br />
in the following precedence, if terrain permits:<br />
distance aiming point, collimator, and aiming<br />
posts. On completion of the mission, the unit<br />
moves on or continues position improvement.<br />
Local Security and Patrolling<br />
Refer to chapter 4 of this publication.<br />
Hasty Displacements<br />
A hasty displacement is defined as an expeditious<br />
displacement by a unit due to an imminent<br />
attack by the threat.<br />
Sections displace with all gear except ammunition/dunnage<br />
that is left in place.<br />
On command to hasty displace, advance party<br />
personnel immediately report to the advance<br />
party vehicle. Section chiefs ensure that all gear<br />
and equipment are consolidated on or near the<br />
vehicle for quick displacement. Section chiefs<br />
also ensure their drivers immediately check their<br />
vehicles and radios for proper operation.<br />
Ammunition/dunnage are left on the deck for pickup<br />
by service elements.<br />
The order of march for the advance party does<br />
not change.<br />
The order of march for the firing element is<br />
dictated by particular gun positioning and direction<br />
of exit from the gun position.<br />
The standard time limit for a hasty displacement<br />
for the advance party is 4 minutes during daylight<br />
and 6 minutes at night.<br />
The standard time limit for a hasty displacement<br />
for the firing battery element is 8 minutes during<br />
daylight and 12 minutes at night.<br />
Service elements have 30 minutes—day or night—to<br />
enter into the new position with all ammunition/<br />
dunnage.<br />
Emergency Displacement<br />
An emergency displacement is defined as the<br />
urgent displacement of a unit while under attack.<br />
Units must bring only mission-essential gear,<br />
including howitzers with the equipment to<br />
achieve firing capability, and personal equipment<br />
(782 gear, NBC gear, and T/O weapon).<br />
Each section displaces to the established rally<br />
point when ready. There is no order of march.<br />
Advance party personnel remain with their<br />
sections until they arrive at the rally point.<br />
At the rally point, personnel and ammunition are<br />
re-oriented, re-organized, and re-distributed. The<br />
advance party assembles at the advance party truck.<br />
The standard time limit for an emergency<br />
displacement is 4 minutes during daylight and<br />
6 minutes at night.