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1 Bushiden 2 Sir Shellalot - Awesomenauts

1 Bushiden 2 Sir Shellalot - Awesomenauts

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Backstory<br />

Role<br />

Base attack cyber-slash<br />

Movement<br />

Primary Skill cyber-shuriken<br />

Secondary Skill cyber-chucks<br />

Designed by omegapower901<br />

Err:502<br />

324 Scooter<br />

Sex male<br />

Turtja was raised on the planet Rattagon 6. He was raised to stand up for<br />

what he believed in, and wields 2 cyber-katana to fight. once old enough he<br />

spent countless hours training to defeat a gang leader cutter. after defeating<br />

him he gained the title of master ninja and joined the awesomenauts to fight<br />

against evil.<br />

Melee<br />

Ranged<br />

Assassin<br />

Turtja slashes and slices with a 3 hit combo. an upgrade could allow him to<br />

increase the range of the combo by getting a red turtle shell and increase<br />

attack by getting a blue turtle shell.<br />

damage:5 2nd hit:10 3rd hit:15<br />

range: melee<br />

he's fast for a turtle and has a double jump too make up for his small jumps<br />

and gains a triple jump when getting an item. the same item could also make<br />

it that he spins in his shell when he's not attacking for a while like Raelynn<br />

does.<br />

to put into perspective he's slightly faster than lonestar but not as fast as<br />

Froggy G.<br />

Turtja throws out cyber shurikens. an upgrade could allow him to increase the<br />

range of the combo by getting a rainbow fish and could put effects onto the<br />

shurikens one time having smoke bomb effect with a massive knockback to<br />

allow you escape and having a explosion and blindness to the shurikens to<br />

deal double damage.<br />

damage:15 With explosion:30<br />

range: medium<br />

cooldown: 10 seconds(but has cooldown reducing upgrade)<br />

Turtja unleashes a flurry of pain by creating gale force wind and cyber-waves<br />

to not only blow enemies back but to push them to your turret so they are hit<br />

by both the cyber-wave but the turret as well.<br />

damage:5 per wave<br />

range: far<br />

cooldown:15 seconds

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