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1 Bushiden 2 Sir Shellalot - Awesomenauts

1 Bushiden 2 Sir Shellalot - Awesomenauts

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Primary Skill Dig<br />

Secondary Skill Leap Strike<br />

Designed by rpvarela<br />

Err:502<br />

486 Noel, Guardian of the Astral Plane<br />

Backstory<br />

Sex male<br />

Role<br />

Base attack Orbital Slash<br />

Movement<br />

Primary Skill Spark Shield<br />

Secondary Skill Spacetime Manipulation<br />

Designed by Noel<br />

While standing on solid ground, Mugu can dig down, becoming invisible,<br />

untargetable and able to move around for 4 seconds or until he decides to<br />

pop out of the ground. When popping out, Mugu deals damage to enemy<br />

nauts above him.<br />

Using this ability while in the air or on a glass platform will cause Mugu to dive<br />

down until he hits solid ground, where he digs normally.<br />

Mugu leaps forward a short distance and strikes targets with both claws,<br />

dealing damage to them.<br />

After guarding the astral plane for thousands of years, the guardian has<br />

learned to use small particles of matter to his advantage. Also given the gift to<br />

rewind his personal time. Joins awesomenauts legion after teaching his<br />

apprentice to do the guardians job for the next thousand years.<br />

Ranged<br />

Harasser<br />

Using 2 orbs that are thrown on the wanted direction and deal damage and<br />

return, basically a "slashing" animation. Would be ranged attack, eventho<br />

fairly short ranged.<br />

One of the quicker characters, would have a double jump. To compensate the<br />

fairly good speed he would be kinda squishy in terms of raw health.<br />

A buff that last 3 seconds or 2 hits, which comes first, that would absord all<br />

damage taken. Basically would be his shield against nukes and allow him to<br />

go near enemy lines to harass for a moment without taking damage.<br />

Synergies with his other ability by being able to retreat after taking the few hits<br />

he could take. Possible upgrades to the shield could be small retalitation dmg,<br />

more procs, longer duration, blind enemies on hit, no visible animation for the<br />

enemy of the shield and knockback enemies on hit. Cooldown could be fine at<br />

about 8 seconds.<br />

Return to the position where you were 3 seconds ago. Could be used to<br />

return to safety after harrasing, or just confusing enemy. Could be upgraded<br />

with knockback on appearing, damage on appearing, movement speed buff<br />

after reappearing, shorter cooldown or slow the area where he appears to or<br />

blind the area where he vanishes to. Could have cooldown of 10 seconds.<br />

Err:502

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