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1 Bushiden 2 Sir Shellalot - Awesomenauts

1 Bushiden 2 Sir Shellalot - Awesomenauts

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Base attack Titanium Fury<br />

Movement<br />

Primary Skill Fatal Punishment<br />

Secondary Skill Crippled Metal<br />

Designed by The Baddest Angelos<br />

Backstory<br />

Err:502<br />

5 Ivan Romanov<br />

Sex male<br />

Role<br />

Base attack Maul<br />

Movement<br />

Primary Skill Bear hug<br />

Morgan swings her chain faster each successful hit. The attack speed resets<br />

back to normal if she misses.<br />

Unlike a typical 'double-jump', Morgan latches her chain onto a nearby<br />

surface, pulling herself toward the location at a high speed.<br />

For a short amount of time, Morgan reflects damage she takes directly from<br />

the enemy who dealt it. There is a slight chance that Morgan will take no<br />

damage from an attack during Fatal Punishment.<br />

Morgan lashes her chain at the enemies weapons, dealing damage and<br />

disarming their base attack for a short duration.<br />

When Yuri did not return to earth, Ivan stepped forward. Still lacking reliable<br />

space technology, The Soviet Union predicted that Ivan’s brute strength<br />

would prevail where Yuri’s intelligence had failed.<br />

Being a bear of very little brain, Ivan enjoyed the tasty trail of meat into the<br />

shiny metal cave. The rockets G-forces and anti-gravity? Not so much.<br />

When the rocket crash landed, Ivan was angry, Ivan was furious; Ivan wanted<br />

to destroy something…<br />

Melee<br />

Tank<br />

Disabler<br />

Ivan mauls his opponent with his terrible claws. Whenever Ivan hits an enemy<br />

he gets angry granting him a small amount of anger. The angrier Ivan is the<br />

more damage he does and the faster he attacks. Anger would decrease if<br />

Ivan doesn’t hit something for a short period of time.<br />

Upgrades: Attack speed, Damage, Increased anger per hit, Damage over<br />

time, Crit chance, Anger bonuses increased.<br />

Ivan is bulky and therefore fairly slow, his jump is also lacking. However his<br />

speed and jump would improve if he was angry bloodlust and adrenaline<br />

powering him up. As an upgrade to his jump, Ivan could cling to walls with his<br />

claws (for short periods) This would allow him to move upwards even if his<br />

anger levels were low. Useful for AI Station 404.<br />

Ivan grabs an opponent, trapping them in a vice like grip. The opponent is<br />

disabled and Ivan is free to carry them for a short period of time. Opponents<br />

trapped this way cannot be dealt damage except by a damage over time<br />

effect on Bear hug itself. After the duration the opponent is released.<br />

Upgrades: Increased duration, damage over time, silencing effect on release<br />

(due to crushed lungs)

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