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1 Bushiden 2 Sir Shellalot - Awesomenauts

1 Bushiden 2 Sir Shellalot - Awesomenauts

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Designed by Funk Boss<br />

Err:502<br />

615 Sina<br />

Backstory<br />

Sex male<br />

Role<br />

Base attack Dual Knives<br />

Movement<br />

Primary Skill Evasion<br />

Secondary Skill Confusion<br />

Designed by CwisyLiu<br />

Err:502<br />

616 Zombert<br />

Sex male<br />

Sina was an orphan that grew up in the streets of New Earth City, learning to<br />

rob and steal for sustenance, but most importantly, he learned to escape.<br />

Sina could run away from anyone and, when they least expected it, stab them<br />

in the back. Some say that the robots killed Sina's mother after they lost the<br />

A.I. war, and he's finally come back for revenge.<br />

Support<br />

Disabler<br />

Harasser<br />

A dual-wielded pair of daggers, they have melee range and high attack<br />

speed. It's a low damage attack that is used in order to harass enemies<br />

before they can strike back. It's good against slow attack speed enemies, but<br />

shouldn't be used against high-attack speed melees. If an enemy is facing<br />

away from Sina, he will deal more damage (a backstab).<br />

Having one of the highest move speeds in the game and high jump height, he<br />

can come in and get away without anyone noticing. Sina can also dash,<br />

moving extremely fast for a short distance and passing through enemies, but<br />

this can only be used sparingly. His move speed is around Coco's, but with<br />

the added dash, can be the fastest 'Naut in the game.<br />

Sina is able to dodge even the most expert marksman's bullets, dodging an<br />

enemy's attack and receiving no damage. The next attack will be dodged,<br />

dealing no damage. Anything dodged will act like Sina is not there, going<br />

through him and will be able to attack behind him.<br />

By attacking from several angles at once, Sina is able to deal minor damage<br />

to enemies and slow and blind them for a short duration. When activated,<br />

everyone in a radius takes 20 damage and is blinded for a couple of seconds,<br />

letting his team deal more damage. It can also be used to run away, and<br />

combined with Evade, he can avoid crucial damage.

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