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1 Bushiden 2 Sir Shellalot - Awesomenauts

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Movement<br />

Primary Skill Canned Healium<br />

Secondary Skill Gas who?<br />

Designed by genereaver<br />

Err:502<br />

608 Ytir Goliath<br />

Backstory<br />

Sex female<br />

Role Tank<br />

Base attack Proteron Shield<br />

Movement<br />

Primary Skill Martyr's Zeal<br />

Secondary Skill Prismatic Armor<br />

Throws a small amount of his gaseous bubble-self at an enemy, causing<br />

them to rise into the air for half a second (disables jumps, but they are<br />

otherwise able to control their movement as normal).<br />

Floats, similar to Yuri but without the ability to turn off his floating. Stuns affect<br />

him as they do Yuri, but when the stun wears off he halts immediately instead<br />

of having to reactivate the float. Movement is unaffected by glass platforms.<br />

Arced bouncing shot; latches onto the first awesomenaut it hits. Causes<br />

enemy naut's attacks to give Spartankus a percentage of the damage as<br />

health, while allies regain the same amount of health (so if an enemy dealing<br />

10 damage would send 5 health to Spartankus, an ally with the can dealing<br />

10 damage would send 5 to Spartankus, and heal 5 themselves).<br />

Releases a large cloud of gas that lingers for a few seconds, dealing damage<br />

over time to all enemies with in; in addition enemies within the cloud are<br />

stricken with temporary dementia, and all of their targets become the same<br />

amorphous silhouette (including drones).<br />

Created in 2745 on the distant planet of Lemnu IV, Ytir was created by<br />

combining rare crystals. She was supposed to be a protector, a guardian,<br />

helping others in need, but she couldn't prevent the disease that eradicated<br />

her planet. When they found her, they added a new directive to her original<br />

functions, "help retrieve as much solar as possible". And thus she joined the<br />

<strong>Awesomenauts</strong>.<br />

Ytir deploys her shield, absorbing part of the damage and reflecting it back to<br />

any who dare strike her.<br />

Reduce Damage: 50%<br />

Reflect Damage: 50%<br />

(While the shield is deployed movement is only forward and very slow.)<br />

Crystals brimming with concentrated energy allow Ytir a high burst jump.<br />

Hold W to charge up the jump and release to jump. The longer you hold the<br />

higher the jump.<br />

Protect every ally close to you, taking part of their damage in their place for a<br />

short period of time.<br />

Damage Transfered: 50%<br />

Duration: 3s<br />

Cooldown: 8s<br />

Range: 15

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