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1 Bushiden 2 Sir Shellalot - Awesomenauts

1 Bushiden 2 Sir Shellalot - Awesomenauts

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Secondary Skill Rock Fling<br />

Designed by Akaforty<br />

Menhit shoots a small rock, stunning the enemy for 1 second.<br />

Err:502<br />

659 Gaunt<br />

Backstory<br />

Sex male<br />

Role<br />

Base attack Smite<br />

Movement<br />

Primary Skill Shield Bash<br />

Secondary Skill Aura of Needfulness<br />

Designed by Brentendo11<br />

A powerful ranged attack that shoots an arrow in a straight line, dealing 40<br />

base damage and crippling the enemies, slowing their movement speed by<br />

10%.<br />

Once produced as a physical polycount set for a popular Universal RPG, the<br />

Gaunt armor set was the only one of it's kind. Traded from owner to owner<br />

the set gradually picked up enough life from the lack it's owners had to<br />

become autonomous. Now it wanders the stars, complete & content in it's<br />

freedom, Never used by anyone but itself.<br />

Until Blabl Zork found it and 'recruited' it to the awesomenauts.<br />

Pusher<br />

Melee<br />

Support<br />

Tank<br />

Gaunt slowly charges an attack that can be released early for minor damage<br />

or late for major damage and a knockback. His attack range is between that<br />

of Coco and Froggy. Can be upgraded to be able to hold a fully charged<br />

attack for until it is used, to gain damage based on current movement speed<br />

or to stun a target when fully charged.<br />

Gaunt has very slow acceleration but can eventually move up to as fast as<br />

leon without boots. His jump mechanic will be chargable. His base jump will<br />

be that of Lonestar when uncharged and Froggy at base when charged. His<br />

boots will increase his acceleration, max move speed and jump charge rate.<br />

Can charge jump while moving but reduces movement speed. Falls as fast as<br />

Skolldir.<br />

Launches an ethereal shield the same distance as skolldir's range upgraded<br />

bash at an enemy after a 0.5 second charge time. Does 30 damage and<br />

knocks back enemies with similar force to coco's lightning ball. Can be<br />

upgraded to block projectile attacks while the shield is in play, stun enemies<br />

or pierce through enemies.<br />

Reduces Gaunt's movement speed by 50% and makes him unable to jump,<br />

but grants himself an (upgradable) 40% damage shield and draws nearby<br />

awesomenauts to him. Gaunt cannot attack during this time. Has a cooldown<br />

of 15 seconds and lasts 2 seconds at base. (can be upgraded to last longer,<br />

heal allies, knock back enemies instead, do damage, slow, etc)

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