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1 Bushiden 2 Sir Shellalot - Awesomenauts

1 Bushiden 2 Sir Shellalot - Awesomenauts

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Backstory<br />

Role<br />

Base attack Twin blade<br />

Movement<br />

Primary Skill Meteor Strike<br />

Secondary Skill Magmatical Rush<br />

Designed by Jobties<br />

Backstory<br />

Err:502<br />

36 Zord<br />

Sex male<br />

Role<br />

Base attack Megapunch<br />

200 years ago, the planet of the elementals was threatened by a war, the<br />

guardians of air discovered a way to be super powerful, wiping the earth clan,<br />

they went on to the ice and fire clans, the clans fought heavily but couldn't<br />

resist the power of the air clan. 2 people survived, Sheela and Blitz , Queen<br />

of Ice and King of Fire. They saw that there was no way, they could win apart,<br />

and decided to cooporate. There was only one problem. Their special abilities<br />

blocked eachothers. They went to the Oracle and the Oracle told them to<br />

merge, in first instance they wouldn't but a strange strong force lift them up,<br />

took them apart, and put their essences back together. So was Twinferno<br />

born, the immortal dual-elemental<br />

Harasser<br />

Ranged<br />

Support<br />

Pusher<br />

The icy part of Twinferno takes the lead here. She uses her cold powers to<br />

make the steel as cold as possible and then throws it at enemies with an<br />

attack speed of 133,3 (Like Froggy G) and with a range of 6. This deals 6<br />

damage.<br />

Runs pretty much like Raelynn, as fast as Froggy G, but because of her icy<br />

side, she slips away, causing here to slowly accelerate.<br />

Twinferno angers herself causing the fiery inside to awaken, she chooses a<br />

spot and teleports there, making 4 meteors come down at that spot, each<br />

meteor dealing 5 damage and 5 burn damage. It has a 8 second cooldown.<br />

Increases movement speed by 5, everything touched gets 20 burn damage<br />

and pierces everything. She also get's a -5 damage shield. This has a 12<br />

second cooldown and lasts 4 seconds.<br />

Back in the era of the machines, the Zords were seen as demigods to all<br />

robot-kind. Now all that remain are three young combatants; alpha, beta, and<br />

gamma. All three have sworn onto themselves to end the long lasting<br />

machine struggle, together they combine with their robot allies to become an<br />

unstoppable force.<br />

Melee<br />

Damage Dealer<br />

Tank<br />

The Mechapunch involves alternating punches from the three little machines,<br />

with every strike they merge into a new form (a car, a robot, a dinosaur). The<br />

gundam-like robot (alpha) punches, the dinosaur (beta) head-butts, and the<br />

car (gamma) dashes to hit.

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