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1 Bushiden 2 Sir Shellalot - Awesomenauts

1 Bushiden 2 Sir Shellalot - Awesomenauts

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Movement<br />

Primary Skill Vulpa's Curse<br />

Less-foxy Form – Half-Moon Crescents:<br />

In her less-foxy form, Reyna carries twin sickles attached together by a short<br />

chain, which execute a rapid three-hit melee combo for moderate damage.<br />

For comparison, Reyna's full combo might execute in the time it would take<br />

Leon or Gnaw (without Attack Speed bonuses) to make two attacks, and the<br />

range of the attacks should be a bit shorter than Gnaw's to compensate for<br />

the speed. The damage should be somewhat higher than Leon's or Gnaw's,<br />

because it will be harder to connect with the full combo, but not so high as<br />

Skolldir's, to compensate for the increase in speed and mobility.<br />

Damage – 4/8/10<br />

Speed – 190?<br />

Range – 2.4?<br />

Were Form – Savagery<br />

In her Werefox form, Reyna uses her claws – two quick swipes followed by a<br />

heavier damage dash; the model remains stationary but a phantom Reyna<br />

extends to 1.5x range and returns, hitting in both directions.<br />

Damage – 9/9/10x2<br />

Speed – Cooldown between third hit and next combo should be a bit higher<br />

than in Less-foxy form.<br />

Range – 2.4/2.4/3.6?<br />

Upgrades<br />

1. Tail Whip – “It's super effective!” – Adds an AoE knockback pulse behind<br />

Reyna to the third combo strike<br />

2. Breaking and Entering – “Smashing 101: For the failed picklock” – When<br />

hitting a turret or base, Reyna's basic attack gains 15/30 extra speed for 4<br />

seconds. (6 second cooldown)<br />

3. Stolen Armor – “It's a little baggy... and a little piecemeal...” – Half-Moon<br />

Crescents strikes add 2/3/4 to a damage-reducing shield. Shield activates at<br />

5 stacks.<br />

4. No Mark too Small – “It is called petty larceny, right?” – Basic attacks<br />

against Enemy <strong>Awesomenauts</strong> below 60% max health grant 1 solar each.<br />

5. Trickster's Blades – “Now you see me... yea, you get the picture.” –<br />

Landing the third Half-Moon Crescents strike causes Reyna to disappear from<br />

the mini-map for 3 seconds.<br />

6. Spirit Blades – “Your enemies need help crossing over!” – The third Half-<br />

Moon Crescents strike throws a Foxfire directly forward. This has all the<br />

attributes of Foxfire (in the case of upgrades) but deals only the DoT damage,<br />

not the initial damage.<br />

Reyna runs normally in both forms. To compensate for her fragility, she<br />

should have a high base speed. Her jump executes a mid-ranged dash (less<br />

than Vinnie's Spike Dive, and hindered by collision) in whatever direction is<br />

pressed. Without boots she can execute this twice consecutively before<br />

touching the ground. With boots, this limit is increased to three. Reyna's<br />

boots also provide a minor speed boost. Perhaps in Werefox form the boots<br />

could also negate collision while dashing, though that may prove to be too<br />

powerful a utility.

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