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Cults of G.. - Index of - Free

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Divine <strong>Cults</strong><br />

16<br />

<strong>of</strong> a divine companion occupying a sacred object, they<br />

have an INT <strong>of</strong> 2D6+6 and a POW <strong>of</strong> 3D6.<br />

Divine companions are always considered to be initiates<br />

<strong>of</strong> the cult and may sacrifice for Divine Magic just<br />

as a regular initiate. They cannot become acolytes,<br />

Runepriests or Runelords. They cannot join any other<br />

cult nor learn any magic other than that allowed by their<br />

cult. Should their mortal companion leave the cult, they<br />

depart immediately.<br />

Divine companions are permanently in an unlimited range<br />

Mindlink (see RuneQuest Companion, page 20) with<br />

their mortal counterpart. Each can see through the other’s<br />

senses provided they make a concentration roll <strong>of</strong> INT x<br />

3. Each can cast spells through the other with a successful<br />

Persistence test at any distance but they may also cast<br />

spells upon each other without such restrictions.<br />

No one may have more than one divine companion at a<br />

time. Should a divine companion be killed or destroyed,<br />

the mortal companion may attempt to gain a new one as<br />

noted above.<br />

Argan Argar<br />

God <strong>of</strong> Surface Darkness, Troll god <strong>of</strong> Trade<br />

Argan Argar is a son <strong>of</strong> Xentha, the night goddess. He led<br />

many trolls during the Darkness after they were driven to<br />

the Surface. His cult acts as a mediator between trolls and<br />

surface folk. His cult performs many important functions<br />

for trolls unavailable elsewhere including such amenities<br />

as languages, trade and coinage. He is worshipped by<br />

those trolls who must deal with outsiders and by humans<br />

who must deal with trolls. Through his marriage to<br />

Esrola, the Grain Goddess, he is one <strong>of</strong> the few Darkness<br />

deities friendly to the Earth.<br />

The cult was widespread during the First Age and during<br />

the Stygian Autarchy but has declined in power since<br />

then. His worshippers train trollkin with spears for use<br />

in military units, which has proved a pr<strong>of</strong>itable exercise.<br />

Only Old One, the son <strong>of</strong> Argan Argar and Esrolia, is the<br />

most famous <strong>of</strong> his worshippers. He has ruled Kethaela<br />

since the Dawn and maintains uneasy neutrality between<br />

the powerful EWF and the Middle Sea Empire. Argan<br />

Argar is depicted as a dark troll with large eyes, holding<br />

Argan Argar<br />

a spear with his other hand extended. Temples to Argan<br />

Argar exist throughout troll lands and can be <strong>of</strong> any size.<br />

Temples in neighbouring lands are usually only shrines.<br />

His shrines teach Create Shadow.<br />

Runes: Darkness, Trade.<br />

Pantheon: Troll.<br />

Worshippers: Troll merchants, merchants visiting trolls,<br />

troll wayfarers, humans living in troll lands.<br />

Worshipper’s Duties: Deal peacefully with others.<br />

Maintain communication between troll lands. Get rich.<br />

Initiate Membership<br />

Requirements: Standard.<br />

Special Note: Spells that create light such as Glow and<br />

Light are forbidden to Argan Argar worshippers.

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