Cults of G.. - Index of - Free
Cults of G.. - Index of - Free
Cults of G.. - Index of - Free
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Clan Chieftain<br />
Kingship such as Lawstaff Mountain teach Eloquence,<br />
Outlaw and Summon Moot.<br />
Runes: Air, Light, Mastery.<br />
Type: Storm, Ruler.<br />
Pantheon: Orlanth.<br />
Worshippers: Wise councillors, clan chieftains, tribal<br />
kings.<br />
Worshipper’s Duties: Rule justly, raid your enemies,<br />
ensure the clan’s prosperity.<br />
Ring (Initiate) Membership<br />
Requirements: Candidate must be an initiate <strong>of</strong> Orlanth<br />
or one <strong>of</strong> his associate cults and a member <strong>of</strong> a Clan or<br />
Tribal Ring.<br />
Special Notes: Unlike most cults, Orlanth The Leader<br />
only has three different degrees <strong>of</strong> Initiation. Many Chiefs<br />
and Kings are also Wind Lords or Storm Servants.<br />
Cult Skills: Evaluate, Influence, Lore (Orlanth Theology),<br />
Perception, Weapon skill (any).<br />
Cult Spells: Glamour, Mobility, Thunder’s Voice.<br />
Common Divine Magic: All.<br />
Special Divine Magic: Command (Sylph), Eloquence.<br />
Clan Chieftain<br />
(Runepriest) Membership<br />
Requirements: Hailed as clan chieftain by clan<br />
members.<br />
Special Divine Magic: Outlaw, Summon Moot.<br />
Tribal King<br />
(Runelord) Membership<br />
Requirements: Hailed as tribal king by assembled<br />
clans.<br />
Special Divine Magic: Outlaw, Summon Moot.<br />
Special Benefits<br />
Chieftains and Kings may always sense the presence <strong>of</strong><br />
an Outlaw within POW x 5 metres <strong>of</strong> them, no matter<br />
what clan or tribe they have been cast out from.<br />
Associated <strong>Cults</strong><br />
Orlanth Adventurous: Provides Lightning Strike.<br />
Orlanth Thunderous: Provides Thunderbolt.<br />
Orlanth Thunderous<br />
The Living Storm<br />
Orlanth is the great storm, son <strong>of</strong> Umath, the Primal Air<br />
and rules over much <strong>of</strong> his father’s realm. In his aspect<br />
as the Lord <strong>of</strong> Storms his breath brings the fertile rains<br />
and he is every wind and breath taken by his people. In<br />
the God Time, his power overcame the other elemental<br />
powers, proving the superiority <strong>of</strong> Air, ushering in the<br />
Storm Age. He seized the axe, mace, spear and trident<br />
from them, taking these weapons for his own.<br />
Orlanth Thunderous’s power is everywhere and his<br />
worshippers wield great power among the Orlanthi – as<br />
much as do the Chieftains and Kings. Storm Servants<br />
and Storm Voices go skyclad (naked) during his rituals<br />
and <strong>of</strong>ten cover themselves with tattoos. Worshippers<br />
fly kites. Orlanth Thunderous is always depicted inside<br />
a storm wielding lightning. His temples are held in<br />
open places, on hilltops. Temples <strong>of</strong> all size are found<br />
throughout the lands <strong>of</strong> the Orlanthi. Shrines to Orlanth<br />
Thunderous teach Cloud Call.<br />
47<br />
Divine <strong>Cults</strong>