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Cults of G.. - Index of - Free

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Clan Chieftain<br />

Kingship such as Lawstaff Mountain teach Eloquence,<br />

Outlaw and Summon Moot.<br />

Runes: Air, Light, Mastery.<br />

Type: Storm, Ruler.<br />

Pantheon: Orlanth.<br />

Worshippers: Wise councillors, clan chieftains, tribal<br />

kings.<br />

Worshipper’s Duties: Rule justly, raid your enemies,<br />

ensure the clan’s prosperity.<br />

Ring (Initiate) Membership<br />

Requirements: Candidate must be an initiate <strong>of</strong> Orlanth<br />

or one <strong>of</strong> his associate cults and a member <strong>of</strong> a Clan or<br />

Tribal Ring.<br />

Special Notes: Unlike most cults, Orlanth The Leader<br />

only has three different degrees <strong>of</strong> Initiation. Many Chiefs<br />

and Kings are also Wind Lords or Storm Servants.<br />

Cult Skills: Evaluate, Influence, Lore (Orlanth Theology),<br />

Perception, Weapon skill (any).<br />

Cult Spells: Glamour, Mobility, Thunder’s Voice.<br />

Common Divine Magic: All.<br />

Special Divine Magic: Command (Sylph), Eloquence.<br />

Clan Chieftain<br />

(Runepriest) Membership<br />

Requirements: Hailed as clan chieftain by clan<br />

members.<br />

Special Divine Magic: Outlaw, Summon Moot.<br />

Tribal King<br />

(Runelord) Membership<br />

Requirements: Hailed as tribal king by assembled<br />

clans.<br />

Special Divine Magic: Outlaw, Summon Moot.<br />

Special Benefits<br />

Chieftains and Kings may always sense the presence <strong>of</strong><br />

an Outlaw within POW x 5 metres <strong>of</strong> them, no matter<br />

what clan or tribe they have been cast out from.<br />

Associated <strong>Cults</strong><br />

Orlanth Adventurous: Provides Lightning Strike.<br />

Orlanth Thunderous: Provides Thunderbolt.<br />

Orlanth Thunderous<br />

The Living Storm<br />

Orlanth is the great storm, son <strong>of</strong> Umath, the Primal Air<br />

and rules over much <strong>of</strong> his father’s realm. In his aspect<br />

as the Lord <strong>of</strong> Storms his breath brings the fertile rains<br />

and he is every wind and breath taken by his people. In<br />

the God Time, his power overcame the other elemental<br />

powers, proving the superiority <strong>of</strong> Air, ushering in the<br />

Storm Age. He seized the axe, mace, spear and trident<br />

from them, taking these weapons for his own.<br />

Orlanth Thunderous’s power is everywhere and his<br />

worshippers wield great power among the Orlanthi – as<br />

much as do the Chieftains and Kings. Storm Servants<br />

and Storm Voices go skyclad (naked) during his rituals<br />

and <strong>of</strong>ten cover themselves with tattoos. Worshippers<br />

fly kites. Orlanth Thunderous is always depicted inside<br />

a storm wielding lightning. His temples are held in<br />

open places, on hilltops. Temples <strong>of</strong> all size are found<br />

throughout the lands <strong>of</strong> the Orlanthi. Shrines to Orlanth<br />

Thunderous teach Cloud Call.<br />

47<br />

Divine <strong>Cults</strong>

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