Cults of G.. - Index of - Free
Cults of G.. - Index of - Free
Cults of G.. - Index of - Free
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Divine <strong>Cults</strong><br />
70<br />
Associated <strong>Cults</strong><br />
Dendara: Provides Bless Home.<br />
Yelm: Provides Sunspear to Light Priests and Light Sons<br />
only.<br />
Yigg<br />
Lord <strong>of</strong> Storm and Sea<br />
Yigg is the Raging Storm. His winds shred sails, freeze<br />
rigging. He sends icebergs to test his worshippers and<br />
to destroy their foes. One <strong>of</strong> the Vadrudi, he followed<br />
first Vadrus and then Valind but unlike most <strong>of</strong> his kin,<br />
he was never defeated or tamed. When the Great Glacier<br />
was destroyed, he fashioned a great longship, Howling<br />
Stead, from his father’s bones and sailed it and a band <strong>of</strong><br />
bloodthirsty gods across the icy seas.<br />
He has few worshippers, most <strong>of</strong> whom are bands <strong>of</strong><br />
fierce pirates who live along the Fronelan coast and the<br />
islands bearing his name. From these icy lairs, they sail<br />
swift longships to raid, burn and plunder. His worshippers<br />
are violent and rootless, hated almost everywhere. He is<br />
depicted as a fierce bearded man, a snarling figurehead or<br />
a hurricane cloud. His temples are usually shrines, each<br />
band <strong>of</strong> reavers having one on their ships, though larger<br />
temples exist in the cult’s frigid home waters and among<br />
pirate fleets. Shrines teach Sail Through Ice.<br />
Runes: Air, Cold, Water.<br />
Pantheon: Orlanth.<br />
Worshippers: Savage pirates, arctic fishermen, hardy<br />
whalers.<br />
Worshipper’s Duties: Raid and pillage for Yigg’s<br />
glory!<br />
Initiate Membership<br />
Requirements: Standard plus the candidate must have<br />
participated in at least one successful pirate raid.<br />
Cult Skills: Athletics, 1H Axe, Boating, Lore (Yigg<br />
Theology), Shiphandling, Spear, 1H Sword, Throwing.<br />
Cult Spells: Bladesharp, Co-ordination, Frostbite.<br />
Initiates <strong>of</strong> Yigg<br />
Common Divine Magic: Berserk, Consecrate, Dismiss<br />
Magic, Excommunicate, Extension, Heal Wound,<br />
Shield.<br />
Special Divine Magic: Command (Sylph), Command<br />
(Undine), Sail Through Ice, Shipspeed.<br />
Acolyte Membership<br />
Requirements: Standard.<br />
Runepriest Membership<br />
Requirements: Standard.<br />
Special Benefits<br />
Initiates are never surprised if attacked while drinking or<br />
wenching. Runepriests are immune to the effects <strong>of</strong> nonmagical<br />
cold and take half damage from magical cold.<br />
Associated <strong>Cults</strong><br />
Orlanth: Provides Wind Words.<br />
Valind: Provides <strong>Free</strong>zing Wind.<br />
Yinkin<br />
Father <strong>of</strong> Shadow Cats<br />
Yinkin is the son <strong>of</strong> Kero Fin, Mother <strong>of</strong> Mountains, and<br />
Fralar, Lord <strong>of</strong> Carnivores. He is Orlanth’s half-brother<br />
and the loyalty between the two is legendary. When Yinkin<br />
was still a cub, Orlanth accidentally blew him out <strong>of</strong> their<br />
cave to plunge to the rocks far below. Orlanth then flew<br />
to his rescue. Yinkin was Orlanth’s companion during the