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Cults of G.. - Index of - Free

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Special Notes: This is also known as the Gultha<br />

Goldentongue subcult and the one practiced by travelling<br />

merchants, caravan masters and heralds.<br />

Divine Magic: Speaking Ritual, Spell Trading.<br />

Special Benefits<br />

Initiates gain a +10% Influence bonus while engaged<br />

in commercial negotiations or the brokering <strong>of</strong> peace<br />

treaties. Acolytes gain an infallible memory for figures.<br />

Trader Princes and merchants never make counting or<br />

arithmetic errors regarding financial transactions.<br />

Associated <strong>Cults</strong><br />

Chalana Arroy: Provides Sleep.<br />

Lankor Mhy: Provides Analyse Magic.<br />

Orlanth: Provides Flight.<br />

Kab Tolat Solf<br />

War Planet<br />

The Blood Red Planet is home <strong>of</strong> Kab Tolat Solf, the<br />

great destroying warrior. He is worshipped in Teshnos<br />

and the surrounding islands under a variety <strong>of</strong> guises and<br />

names. To some, he is the Sword God, protecting the land<br />

against its foes. Among the Amazons <strong>of</strong> Trowjang, he is<br />

the god <strong>of</strong> Love and War, and they have no other husbands<br />

save him. He is a great wanderer, travelling through the<br />

heavens and the underworld on his adventures, but he<br />

always returns to Teshnos, the land he loves best. He gave<br />

the ancient kings <strong>of</strong> that land his sword, to protect them<br />

when he was gone.<br />

King Bratoszaran <strong>of</strong> Melib lost the Sword <strong>of</strong> Tolat to<br />

war against Slontans and Seshnelans. Since then, the<br />

kingdom has been under the control <strong>of</strong> foreign magnates<br />

and priests. Kab Tolat Solf is pictured as a huge, powerful<br />

man with red skin, <strong>of</strong>ten with a monstrous phallus. His<br />

temples can be <strong>of</strong> all sizes through these lands but the<br />

greatest <strong>of</strong> these is on the island <strong>of</strong> Melib, at Dosakab<br />

– city <strong>of</strong> the Sword. His shrines teach True (Sword).<br />

Runes: Death, Spirit.<br />

Type: War, Fire.<br />

Pantheon: Teshnos.<br />

Worshippers: Wandering teshnans, brutal amazons,<br />

royal soldiers.<br />

Worshipper’s Duties: Slay evil spirits, fight enemies,<br />

travel.<br />

Initiate Membership<br />

Requirements: Standard.<br />

Cult Skills: Athletics, Boating (Amazons only), Dance,<br />

Lore (Kab Tolat Solf Theology), Perception, Ride,<br />

Weapon skill (any).<br />

Cult Spells: Bladesharp, Fireblade, Ignite, Protection,<br />

Strength, Vigour.<br />

Common Divine Magic: All.<br />

Special Divine Magic: Command (Elephant) (Teshnans<br />

Only), Command (Salamander), Spirit Blade, Tolat’s<br />

Fury (Amazons only).<br />

Acolyte Membership<br />

Requirements: Standard.<br />

War Priest (Runepriest) Membership<br />

Requirements: Standard.<br />

Sword Lord<br />

(Runelord) Membership<br />

Requirements: Candidate must have 90% or more in<br />

1H/2H Sword, plus three <strong>of</strong> the following skills at 90%<br />

or more: Athletics, Dance, Influence, Perception, Ride,<br />

any other Weapon skill. Candidate must have travelled<br />

beyond his homeland for at least a year sometime after<br />

becoming an adult.<br />

Special Benefits<br />

Initiates receive a +10% bonus with 1H/2H Sword.<br />

Runepriests and Runelords are immune to the effects <strong>of</strong><br />

fire, magical or non-magical in nature.<br />

35<br />

Divine <strong>Cults</strong>

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