Cults of G.. - Index of - Free
Cults of G.. - Index of - Free
Cults of G.. - Index of - Free
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Divine <strong>Cults</strong><br />
52<br />
Shargash is the patron <strong>of</strong> Alkoth, the Hell City, one <strong>of</strong> the<br />
Dara Happan Triopolis. He is depicted as a fiery image<br />
<strong>of</strong> a powerfully built, red-skinned man with a long hair<br />
and a beard. He receives burned sacrifices and the blood<br />
<strong>of</strong> gladiators. Shargash temples are found throughout the<br />
empire but are rarely larger than shrines except where<br />
Alkothi military units are found. Shrines to Shargash<br />
teach Berserk.<br />
Runes: Death, Fire.<br />
Type: War, Underworld.<br />
Pantheon: Solar.<br />
Worshippers: Alkothi Citizens, Violent Killers,<br />
Bloodthirsty Sociopaths.<br />
Worshipper’s Duties: Destroy enemies <strong>of</strong> Shargash!<br />
Burn his <strong>of</strong>ferings! Defend Alkoth!<br />
Initiate Membership<br />
Requirements: Standard.<br />
Cult Skills: Athletics, Dance, Lore (Military Tactics,<br />
Shargash Theology), Play Instrument (Drums), Shield,<br />
Spear, Unarmed, 1H Hammer.<br />
Cult Spells: Bludgeon, Demoralise, Fireblade, Ignite,<br />
Strength.<br />
Common Divine Magic: All.<br />
Special Divine Magic: Crush, Sinews <strong>of</strong> Shargash.<br />
Acolyte Membership<br />
Requirements: Standard plus the candidate must slay a<br />
foe in ritual combat.<br />
Divine Magic: Cremate Dead, Inspire Worshippers.<br />
Ash Priest (Runepriest) Membership<br />
Requirements: Standard. Must have subdued one <strong>of</strong><br />
Alkoth’s many demons and tamed it.<br />
Divine Magic: Command (Specific Alkoth Demon),<br />
Jagrekriand’s Bolt.<br />
Son <strong>of</strong> Shargash<br />
(Runelord) Membership<br />
Requirements: Sons <strong>of</strong> Shargash lead the warriors<br />
<strong>of</strong> Alkoth. A candidate must have 90% or more in 1H<br />
Hammer or Unarmed attack, plus 90% or more in any<br />
four <strong>of</strong> the following skills: Athletics, Dodge, Influence,<br />
Perception, Dance, Unarmed and one other Weapon<br />
skill. He must lead a group <strong>of</strong> warriors successfully on a<br />
dangerous mission.<br />
Special Note: Sons <strong>of</strong> Shargash check for Divine<br />
Intervention on a 1D10 rather than 1D100. A Son <strong>of</strong><br />
Shargash must donate 90% <strong>of</strong> his time and income to<br />
the cult. His duties include frequent fighting, particularly<br />
against the hated Darjiini Usurpers.<br />
Divine Magic: Jagrekriand’s Bolt.<br />
Special Benefits<br />
Initiates <strong>of</strong> Shargash gain a +2 damage bonus when using<br />
maces, javelins, or unarmed combat. Acolytes ignore the<br />
effects <strong>of</strong> Serious wounds while in combat, they continue<br />
to fight normally. Runelords may communicate with any<br />
denizen <strong>of</strong> the Underworld. Cooperation by such demons<br />
is certainly not assured.<br />
Storm Dragon<br />
Orlanth Dragonfriend<br />
After fighting Sharz’aeel, the First Dragon, Orlanth<br />
closed his inner eye and blinded himself to his draconic<br />
nature. The Storm God fought against his nature, his<br />
struggles bringing violence and death into the world. He<br />
confronted his Draconic Other in the Underworld, and<br />
thus began healing the world that others called the Dawn.<br />
Obduran the Flyer, a mystic among the Heortling peoples<br />
<strong>of</strong> Dragon Pass, first realised these truths and went to<br />
the previously hostile dragonfolk. With the assistance<br />
<strong>of</strong> Speaking Friend, a dragonewt conciliator, he opened<br />
his Inner Dragon. The cult spread its message and soon<br />
people found draconic influences throughout their lives<br />
where they had gone unnoticed. Soon, Waltzing and<br />
Hunting Bands spread out from Dragon Pass to bring the<br />
EWF to all who could comprehend it.<br />
The cult is wide spread but relatively rare. Most in the<br />
EWF embrace their draconic selves through mystic