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The results of the Open Corner<br />
and Reconnect Nodes operations.<br />
Opening corners only works<br />
on (blue) corner points.<br />
menu, right-click or Ctrl-click. If only one node is selected, the<br />
Open Corner command becomes available instead. It works in<br />
a similar fashion. Resegmenting your outlines this way allows<br />
to edit the path segments independently from each other. It<br />
also makes interpolating easier.<br />
2.2.8 Controlling Path Direction<br />
The starting point of a path is displayed as a triangle,<br />
indicating the path direction. Again, green and blue denote<br />
a smooth connection or a corner, respectively. You can make<br />
any on-curve node the first node by selecting it and picking<br />
Make Node First from the context menu.<br />
Tip: The easiest and quickest All outer (black) paths need to run counter-clockwise,<br />
way to get a hole in a glyph is while (white) counters must go clockwise. You can change a<br />
to draw both inner and outer<br />
path’s direction by selecting it and choosing Layers > Reverse<br />
shapes, and press Cmd-Shift-R<br />
Contours or Reverse Selected Contours from the context menu.<br />
(Correct Path Direction).<br />
One node on each path will suce as path selection. When<br />
no path is selected, you can use Reverse Contours from the<br />
Layers menu to toggle all path directions in a glyph. If you<br />
pick the Correct Path Direction command from the same menu,<br />
<strong>Glyphs</strong> performs an informed guess and finds the right path<br />
orientation for all contours in the selected glyphs. This will<br />
<strong>Glyphs</strong> <strong>Handbook</strong>, May <strong>2013</strong> 13