INSTALLATION MANUAL - Smarthome
INSTALLATION MANUAL - Smarthome
INSTALLATION MANUAL - Smarthome
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Examples of Rules - Shown below are a series of rules that should help illustrate the power and results that rules can<br />
provide. Look closely at the ones that have multiple ANDs and THENs. Rules with Multiple ANDs and THENS work as<br />
follows: When the WHENEVER element is triggered, each one of the AND elements is evaluated to determine if the condition<br />
its testing is true. If any one of the ANDs are not true, the rule engine stops executing the rule immediately. However, if all<br />
ANDs are true then the rule engine moves on to the THEN elements, executing each one of them.<br />
Rule 1 is an energy saving example. It automatically turns off the Porch lights at 8:00AM everyday if it is light outside.<br />
Rule 2 is a courtesy light example. It will turn on the Porch light for 5 minutes when the Front door opens (exiting the building)<br />
provided it is dark outside and the control has been armed to the away mode.<br />
Rule 3 is a comfort example. It periodically (every 20 seconds) checks the temperature reading of the Outdoor Temp sensor<br />
and turns on the Porch Fan if the temperature becomes greater than 90 degrees. NOTE: An additional AND element<br />
could be added to prevent the fan from operating on certain days or at certain times.<br />
Rule 4 is another energy savings example. It adjusts the cooling setpoint of the Main Floor Thermostat to 85 degrees<br />
whenever the control is armed to the away mode.<br />
Rule 5 is especially great for a homeowner arriving home after dark. If they are equipped with an RF (wireless) Keyfob and<br />
they press button #3, the rule will turn on the outside Flood lights and Porch lights for 5 minutes, provided it is dark<br />
outside and the Flood lights are not already on. If the Floodlights were already on the rule would stop. This prevents<br />
the lights from going off after 5 minutes if you intentionally had already turned them on manually.<br />
Rule 6 shows how an ASCII string coming in from the serial port (port 0) could be used to unlock a door strike for 10 seconds<br />
and announce “Access Allowed”. This string could come from Access Control system.<br />
In this last example, three rules are used to chirp the outside<br />
siren based on the input of a RF Keyfob to arm the control.<br />
Rule 8 makes the siren chirp once if the control successfully<br />
arms when the user presses button 1.<br />
Rule 9 makes the siren chirp twice if the control disarms when<br />
the user presses button 2<br />
Rule 10 makes the siren chirp four times (error tone) if the<br />
control fails to arm when the user presses button 1.<br />
M1G Installation and Programming Page 57