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2 - Lake Washington Institute of Technology

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Course Descriptions<br />

7<br />

Course Descriptions<br />

MMDP 127 LEVEL EDITING I 4CR<br />

This course is an introduction to the elements <strong>of</strong> creating and modifying<br />

content and levels within the Unreal Editor (UDK). Best practices for level<br />

creation and delivery will be examined, including importing 3D objects<br />

from Maya, applying textures, creating terrain and creating special<br />

effects. Emphasis will be placed on modifying existing Unreal content and<br />

Environmental Design. Prerequisite: MMDP 124.<br />

MMDP 128 DIGITAL PHOTOGRAPHY 4CR<br />

This course covers a basic exploration <strong>of</strong> photography using digital cameras to<br />

shoot and edit original photo content. Understanding and applying manual<br />

camera controls, creative and technical shooting strategies, composition<br />

theory, lighting, and workflow will be addressed using industry standard<br />

Adobe s<strong>of</strong>tware, including Photoshop, Lightroom, and Camera RAW. Access to<br />

a digital camera with manual settings is required. Prerequisite: MMDP 122 or<br />

instructor permission.<br />

MMDP 130 CONCEPT ART – CHARACTERS 4CR<br />

This course covers the elements <strong>of</strong> traditional concept art creation as it applies<br />

to the video game industry. Best practices for traditional and electronic<br />

character creation for portfolio usage will be examined. Photoshop will also be<br />

used to help express these characters. ART 205 recommended. Prerequisites:<br />

ART 121, MMDP 122.<br />

MMDP 133 WEB AUTHORING WITH<br />

DREAMWEAVER<br />

4CR<br />

Students will learn to create interactive websites with Dreamweaver in this<br />

course, developing site-design skills as they learn the basic building tools<br />

and become familiar with the advanced tool set, which includes style sheets,<br />

layers, behaviors, libraries, and extensions. Prerequisite: MMDP 118, MMDP<br />

122, or instructor permission.<br />

MMDP 134 3D MATERIALS AND TEXTURES 4CR<br />

This course covers the elements <strong>of</strong> creating portfolio quality Shaders/Textures<br />

applied to a 3D scene. Best practices for creating realistic looking textures will<br />

be applied. Students will apply techniques learned in class and build a realistic<br />

3D scene based on a theme. Prerequisites: MMDP 124.<br />

MMDP 137 LIGHTING AND EFFECTS 4CR<br />

This course covers the elements <strong>of</strong> lighting, shading, and special effects within<br />

Maya. Best practices for the creation <strong>of</strong> high definition modeled and rendered<br />

scenes for use in the student’s portfolio are covered. Emphasis will be on<br />

learning the benefits <strong>of</strong> using different lights within Maya as well as creating a<br />

final modeled and rendered 3D scene. Prerequisite: MMDP 124.<br />

MMDP 138 INTRODUCTION TO<br />

ENVIRONMENTAL ART<br />

4CR<br />

This course introduces students to the basics <strong>of</strong> creating 3D Environmental<br />

Art within Maya. Students will create props and environments suitable for<br />

a game environment. Best practices for creating 3D models and related<br />

textures will be used to create a final 3D scene suitable for the student’s<br />

portfolio. Prerequisite: MMDP 124.<br />

MMDP 139 DIGITAL VIDEO EDITING 5CR<br />

This course covers the basics <strong>of</strong> video editing using Apple’s Final Cut Pro<br />

s<strong>of</strong>tware. In the class, students will learn to edit video from a wide variety <strong>of</strong><br />

sources, as well as create basic titles, effects, and transitions. Students will also<br />

learn to do a brief sound mix to prepare their videos for output. Prerequisites:<br />

MATH 070, ABED 046.<br />

MMDP 141 VECTOR ILLUSTRATION 2<br />

WITH ILLUSTRATOR<br />

4CR<br />

This course covers intermediate and advanced illustration tools and<br />

techniques available in Adobe Illustrator. Students will learn skills to produce<br />

moderately complex vector-based artwork for web, multimedia, and print<br />

graphics. Interoperability with Photoshop and Flash will be examined.<br />

Prerequisite: MMDP 121.<br />

MMDP 142 IMAGE EDITING 2<br />

WITH PHOTOSHOP<br />

4CR<br />

This course covers intermediate to advanced application <strong>of</strong> Photoshop<br />

skills, including photo retouching, seamless compositing, layer and channel<br />

manipulation, and image size/resolution optimization. Prerequisite: MMDP 122.<br />

MMDP 143 ACTIONSCRIPT WITH FLASH 4CR<br />

Create interactive websites using Flash s<strong>of</strong>tware and ActionScript. Students<br />

will build on the skills acquired in Flash 1 and go from simple animation to<br />

interactivity. Topics will include managing internal and external projects<br />

and controlling sound and video with ActionScript. Students will create user<br />

interfaces and dynamic navigation. Prerequisite: MMDP 123.<br />

MMDP 146 INDESIGN II 4CR<br />

Course covers intermediate to advanced page-layout design and ePublication<br />

techniques using Adobe InDesign. Students will refine design and production<br />

skills specific to publishing for print or screen. Emphasis is placed on<br />

developing an understanding <strong>of</strong> layout formats and deliverables suitable for<br />

print and ePublication formats. Prerequisite: MMDP 126.<br />

MMDP 148 CONCEPT ART – ENVIRONMENTS 4CR<br />

This course covers the elements <strong>of</strong> traditional and electronic drawing <strong>of</strong><br />

Landscape and Level concept art as it relates to the electronic gaming field.<br />

Best practices for creating portfolio quality work will be examined, including<br />

web-based tutorials and traditional drawing demonstrations. Students will<br />

present their work to peers on a regular basis. Emphasis will be placed on<br />

traditional drawing <strong>of</strong> landscapes based on written and visual reference.<br />

Electronic landscape drawings will be produced for the final project.<br />

Prerequisites: ART 121, MMDP 122.<br />

MMDP 150 CHARACTER ANIMATION I 4CR<br />

This course covers the elements <strong>of</strong> rigging and animating a character in Maya.<br />

Students will rig a skeleton in Maya, and apply that rig to a character. Students<br />

will also animate this character in various short Maya scenarios. Emphasis on<br />

traditional animation techniques will be applied in this course. Prerequisites:<br />

MMDP 124.<br />

MMDP 153 INTRODUCTION TO WEB<br />

AND MOBILE DESIGN<br />

5CR<br />

This course teaches the fundamentals <strong>of</strong> designing websites, mobile content,<br />

and graphics for screen-based devices. Topics include: navigation, user<br />

interaction and user experience, image production and digital color theory,<br />

layout techniques, accessibility, contracts and copyright law, and managing<br />

project assets. Client relationships, audience identification, and search engine<br />

optimization are also explored. Prerequisite: MMDP 121 or MMDP 122.<br />

MMDP 154 ELECTRONIC PUBLISHING<br />

WITH ACROBAT<br />

4CR<br />

This course covers electronic publishing techniques using Adobe Acrobat.<br />

Students will design an interactive presentation with multimedia effects such<br />

as buttons, sounds, and movies. They will learn to create, navigate, and modify<br />

cross-platform pdfs; optimize electronic documents designed for online<br />

viewing and/or printing, and use Acrobat’s prepress tools to prepare files for<br />

commercial printing. Prerequisites: MMDP 121, MMDP 126 or MMDP 129.<br />

MMDP 157 INTRODUCTION TO GAME THEORY 4CR<br />

This course covers the elements <strong>of</strong> game theory and game design as it relates<br />

to the video game industry. Best practices for Design Document creation and<br />

delivery will be examined, including concept art, character development, and<br />

related creative elements for a game prototype pitch. Emphasis will be placed<br />

on doing research and comparative analysis <strong>of</strong> electronic games and gaming.<br />

Students will create a video game prototype <strong>of</strong> their own and pitch it to the<br />

class. Prerequisite: MMDP 122.<br />

MMDP 158 PREPRESS AND DIGITAL PUBLISHING 4CR<br />

An introduction to the processes used to produce digital publications and<br />

high-quality commercially printed documents. Focus is on developing best<br />

practices in project workflow and an understanding <strong>of</strong> final deliverables<br />

suitable for tablet publications or commercial printing. Students should take<br />

this course near the end <strong>of</strong> their studies. Prerequisite: MMDP 126.<br />

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2 0 1 3 - 2 0 1 4 • L A K E W A S H I N G T O N I N S T I T U T E O F T E C H N O L O G Y • C A T A L O G

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