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ADAPTING TRISTRAM SHANDY by Adria Young Submitted in ...

ADAPTING TRISTRAM SHANDY by Adria Young Submitted in ...

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history of visual art are used as self-referential gestures to the development of the<br />

medium,and also to Sterne’s place with<strong>in</strong> that history. At various po<strong>in</strong>ts, Tristram<br />

narrates over or through select Hogarthian panels (Figure 4), reproduced either <strong>in</strong> full or<br />

<strong>in</strong> part, which <strong>in</strong>clude G<strong>in</strong> Lane (1751), Beer Street (1751), and The Reward of Cruelty<br />

(1751). These panels signify the aesthetic relationship between Sterne and Hogarth, and<br />

also Hogarth’s status as an earlier practitioner of visual-sequential storytell<strong>in</strong>g and its role<br />

as critical commentary. 65 An angulated matrix is imposed over the illustration of Trim<br />

read<strong>in</strong>g the sermon (Figure 16), the posture of which is modeled on Hogarth’s aesthetic<br />

pr<strong>in</strong>ciple, the “l<strong>in</strong>e of beauty” (Hogarth 37). 66 This nod to the ‘l<strong>in</strong>e’ also references the<br />

conventions of comic books, which are, <strong>by</strong> design, reliant on l<strong>in</strong>es to communicate<br />

sequence, part of the “visual vocabulary” of graphic movement (McCloud 131). L<strong>in</strong>es<br />

that make up the panels <strong>in</strong>dicate <strong>in</strong>dividual stasis; the l<strong>in</strong>es between the panels act as both<br />

the moment of closure and the pass<strong>in</strong>g of time. Rather than a l<strong>in</strong>ear l<strong>in</strong>e, however,<br />

Hogarth’s l<strong>in</strong>e is serpent<strong>in</strong>e, and its emphasis here shows the <strong>in</strong>terrelatedness of<br />

narrativity and visuality. Rowson does not use the typical panel structure (equal-sized<br />

boxes balanced evenly on the page) but <strong>in</strong>stead, full-pages, triangles, and so on. There is<br />

no uniform pattern that the visual narrative follows, so we can receive as much as<br />

perceive that the story (and the graphic novel) is non-l<strong>in</strong>ear through visual cues like this<br />

one. Conventions need not apply. We receive the contexts through visual resemblance<br />

and iconic allusion. Text and image are thus unified conceptually, for the benefit of the<br />

concept of the novel, <strong>by</strong> the iconography <strong>in</strong> Rowson’s Shandean adaptation.<br />

Rowson’s use of icons range from the baroque to the modern, and all refer <strong>in</strong><br />

some way to the history of Tristram Shandy. Just as Woolf describes Sterne’s A<br />

50

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