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Faculty of Humanities and Education (Postgraduate) - The University ...

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16<br />

POSTGRADUATE REGULATIONS & SYLLABUSES 2012 - 2013<br />

THE FACULTY OF HUMANITIES & EDUCATION<br />

COURSE DESCRIPTIONS:<br />

MA Creative Design: Entrepreneurship<br />

YEAR: I<br />

SEMESTER: I, II, <strong>and</strong> III<br />

COURSE CODE: CDEN 6000<br />

COURSE TITLE: CREATIVE DESIGN PROJECT<br />

NUMBER OF CREDITS: 12<br />

COURSE DESCRIPTION: <strong>The</strong> Creative Design Project is a<br />

yearlong course that seeks to synthesize all the knowledge <strong>and</strong><br />

skills content from the courses <strong>of</strong> the programme in a realizable<br />

project that can be evaluated by means <strong>of</strong> a submission <strong>of</strong> a<br />

portfolio. <strong>The</strong> supervisor(s) <strong>of</strong> each project will provide guidance<br />

along the way. Students will make presentations <strong>and</strong> engage in<br />

discussions to refine <strong>and</strong> problem-solve issues that may arise<br />

that are peculiar to a project chosen.<br />

It is in the realization <strong>of</strong> this project that students will be given<br />

the opportunity to fully contextualize their projects within the<br />

Caribbean <strong>and</strong> underst<strong>and</strong> the larger global context. Students<br />

will gain a practical underst<strong>and</strong>ing <strong>of</strong> the techniques <strong>and</strong><br />

skills for interrogating <strong>and</strong> selecting design concepts with the<br />

potential to be produced as entrepreneurial practice.<br />

OBJECTIVES<br />

At the end <strong>of</strong> the course students will be able to:<br />

• Demonstrate contextualization <strong>of</strong> design ideas in class<br />

presentations;<br />

• Analyze the cognitive, physical <strong>and</strong> social factors in design<br />

cultures;<br />

• Develop written proposals <strong>and</strong> presentations for design<br />

ideas;<br />

• Develop a project portfolio to fully document the process<br />

<strong>and</strong> product <strong>of</strong> a design project.<br />

CONTENT<br />

• Exploring ideas for final design object, product,<br />

environment, system or service<br />

• Brainstorming design ideas<br />

• Observing user needs<br />

• Design analysis (cognitive, social <strong>and</strong> cultural factors)<br />

• Form generation processes<br />

• Production methods<br />

• Case studies in design<br />

• Design proposal writing <strong>and</strong> presentation<br />

• Research methodology with design project specificity<br />

• Portfolio development<br />

DELIVERY<br />

Lectures, seminars, workshop investigation, case studies <strong>and</strong><br />

student presentations <strong>and</strong> feedback. A Creative Design Project<br />

Portfolio will be required by the end <strong>of</strong> Semester III.<br />

ASSESSMENT<br />

Creative Design Project Portfolio 100%<br />

YEAR: I<br />

SEMESTER: I<br />

COURSE CODE: CDEN 6001<br />

COURSE TITLE: THE NATURE OF CREATIVITY<br />

NUMBER OF CREDITS: 4<br />

COURSE DESCRIPTION: Creativity is not purely the remit <strong>of</strong><br />

the designer but is a discipline engaged with across the entire<br />

business environment. A lack <strong>of</strong> it can destroy an organisation’s<br />

ability to compete in the market place, whereas unchecked, it<br />

can result in chaotic <strong>and</strong> unrealistic solutions to problems. <strong>The</strong><br />

key is its effective management. This can only be achieved by<br />

first identifying <strong>and</strong> underst<strong>and</strong>ing the nature <strong>of</strong> creativity;<br />

something even the most successful <strong>of</strong> practitioners can<br />

struggle with, but what this course aims to investigate.<br />

Creativity is both a philosophy <strong>and</strong> a set <strong>of</strong> processes used<br />

consciously <strong>and</strong> unconsciously. Initial discussions will define<br />

the terms <strong>and</strong> explore key ideas in relation to creativity within<br />

the context <strong>of</strong> Small <strong>and</strong> Medium Enterprises (SMEs), <strong>and</strong> in<br />

particular those within complex product or service industry.<br />

<strong>The</strong> historical <strong>and</strong> academic paradigm <strong>of</strong> creativity <strong>and</strong> its<br />

philosophy will be explored <strong>and</strong> the key figures <strong>and</strong> their<br />

influence on the discipline investigated.<br />

<strong>The</strong> interface <strong>of</strong> activities, their overlap <strong>and</strong> divergence, are<br />

considered as key drivers <strong>of</strong> the creative process within industry.<br />

Creativity <strong>and</strong> innovation are symbiotically <strong>and</strong> intrinsically<br />

linked. <strong>The</strong> discussion will include product, environment,<br />

systems <strong>and</strong> services while engaging with the convergence <strong>and</strong><br />

divergence <strong>of</strong> practice between them.<br />

Students will analyse SMEs to identify the existence, extent<br />

<strong>and</strong> purpose <strong>of</strong> creativity as both theoretical <strong>and</strong> practical<br />

processes <strong>and</strong> begin to investigate qualitative <strong>and</strong> quantitative<br />

methodologies to measure success. This will enable them to<br />

identify the presence <strong>and</strong> nature <strong>of</strong> creative endeavour, the<br />

environment <strong>and</strong> factors necessary to nurture it <strong>and</strong> as a result<br />

become more effective in its utilisation.<br />

OBJECTIVES<br />

At the end <strong>of</strong> this course students will be able to:<br />

• Identify, define <strong>and</strong> investigate creativity as a concept;<br />

• Analyze creativity from both historical <strong>and</strong> current<br />

perspectives <strong>and</strong> discuss its philosophy;<br />

• Identify <strong>and</strong> evaluate creativity in the context <strong>of</strong> the SME in<br />

both design <strong>and</strong> non-design activities;<br />

• Develop a methodology for identifying <strong>and</strong> evaluating<br />

creativity within design <strong>and</strong> non-design activities <strong>of</strong> a<br />

SME.<br />

CONTENT<br />

<strong>The</strong> nature <strong>of</strong> creativity<br />

• <strong>The</strong> definitions <strong>of</strong> creativity<br />

• <strong>The</strong> theory <strong>of</strong> creativity<br />

• Perceptions <strong>of</strong> creativity as an entity<br />

• Creative activity within design- <strong>and</strong> non-design-based<br />

organisations<br />

• Key figures <strong>and</strong> their influence on the creativity debate<br />

• Discussion <strong>of</strong> the philosophy <strong>of</strong> creativity<br />

• Identification <strong>and</strong> discussion <strong>of</strong> creativity in an historical<br />

context

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