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6 THE THEORIES BEHIND INTELLECTUAL PROPERTY<br />

There the answer is less certain. In the United States, there are exceptions for reverse<br />

engineering, but the European copyright directive bobbled the issue badly, and<br />

some of the efforts at national implementation have the same problem. In the legitimate<br />

attempt to protect an existing legal monopoly over copyrighted content, these “technological<br />

measure” provisions run the risk of giving device and software manufacturers an<br />

entirely new legal monopoly over tied products, undercutting the EU’s software directive<br />

and its competition policy in the process. Pity the poor razor manufacturers. Stuck in the<br />

analogue world, they will still have to compete to make a living, unable to make claims<br />

that the generic sellers are “breaking into our razors”.<br />

Though this is an entirely unnecessary, legally created mess there is one nicely<br />

ironic note. About 20 years ago, a stylish technology company with a clearly superior<br />

hardware and software system had to choose whether to make its hardware platform<br />

open, and sell more of its superior software, or whether to make it closed, and tie the two<br />

tightly together. It chose closed. Its name: Apple. Its market share, now? About 5 per<br />

cent. Of course, back then competition was legal. One wishes that the new generation of<br />

copyright laws made it clearer that it still is.<br />

Thomas Hazlett, Code Breakers<br />

Financial Times, August 12, 2004<br />

Professor Boyle has delivered a provocative account of the Apple-RealNetworks feud.<br />

He is to be commended for presenting an episode so rich in its implications and ironies.<br />

One lesson Prof Boyle reads is that the folks at Apple never seem to learn. This<br />

implicitly highlights the genius of Microsoft, which always seems to learn. The key lesson<br />

that Gates & Co. grasped early on was that vertical integration—doing the whole<br />

hardware/software thing yourself—was often unwise. Apple, not wanting to share its excellent<br />

software by licensing it to other computer makers, saw its market shrivel. Microsoft,<br />

by working with hardware and software makers, established its operating system<br />

as central to each of them.<br />

But is Apple, in seeking to maintain integrated control over iPod, still spinning its<br />

wheels on a learning curve it can’t seem to scale? Or is it adroitly protecting its intellectual<br />

property? The answer cannot be provided by the demonstration that RealNetworks<br />

reverse engineered the iPod with relative ease or that iPods work fine without iTunes.<br />

While the legal rights of Apple are for courts to determine, the relevant policy question<br />

concerns dynamic market process. Will consumers ultimately benefit from Apple’s ownership<br />

and control of iPod?<br />

Apple’s innovation—and the iPod is clearly that—was driven by the profit motive.<br />

The corporate profit strategy, in turn, revolves around a bundled package. Apple realizes a<br />

dual revenue stream—$300 for the player and 99¢ per song. Along comes RealPlayer, which<br />

advertises: “49¢ songs . . . Transfer to over 100 secure portable devices including the iPod.”<br />

It is not illegal for Real to disrupt Apple’s business plans by offering competing<br />

services, and it appears to do so on at least “100 secure portable devices.” But it could<br />

well be illegal to appropriate Apple’s technology. And it is certain that without protection<br />

from such actions, Apple changes its strategy. iPods will be priced higher. The company,<br />

and its rivals, invest less to produce the next killer app.

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