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380 COPYRIGHTABLE SUBJECT MATTER<br />

Question:<br />

1.) Boyle argues that the proposals that would have imposed strict liability on all internet<br />

intermediaries—in part based on the logic of MAI, that even transient copies count as copies,<br />

and copyright is a strict liability system—would have destroyed the internet as we know it.<br />

ISPs, search engines, social media sites, cyberlockers—all would be liable for any<br />

unauthorized copy on their systems, regardless of knowledge or volition. But would this not<br />

have been the appropriate solution? After all, we impose strict liability on manufacturers<br />

and sellers of products and hold them liable even where the defect that causes harm could<br />

not have been detected or prevented. The theory is that they should internalize the loss and<br />

that this will cause them to take appropriate safety precautions for those harms that can be<br />

prevented and to pay for those harms that cannot. Why not here? Would this not have saved<br />

the copyright industries from all the harm they have suffered from rampant downloading?<br />

Notes<br />

In the 2008 case Cartoon Network v. CSC Holdings, 536 F.3d 121 (2d Cir. 2008)<br />

(often referred to as the “Cablevision” case – Cablevision was one of the defendants),<br />

the Second Circuit limited MAI’s holding regarding fixation. As a reminder, the<br />

Copyright Act defines fixation as follows:<br />

A work is “fixed” in a tangible medium of expression when its<br />

embodiment in a copy or phonorecord, by or under the authority of the<br />

author, is sufficiently permanent or stable to permit it to be perceived,<br />

reproduced, or otherwise communicated for a period of more than<br />

transitory duration.<br />

The Cartoon Network court read this definition as follows: “We believe that this language<br />

plainly imposes two distinct but related requirements: the work must be embodied in a<br />

medium, i.e., placed in a medium such that it can be perceived, reproduced, etc., from<br />

that medium (the ‘embodiment requirement’) and it must remain thus embodied ‘for a<br />

period of more than transitory duration’ (the ‘duration requirement’).” It distinguished<br />

MAI by finding that it only applied the first requirement: “We do not read MAI Systems<br />

as holding that, as a matter of law, loading a program into a form of RAM always results<br />

in copying. Such a holding would read the ‘transitory duration’ language out of the<br />

definition, and we do not believe our sister circuit would dismiss this statutory language<br />

without even discussing it.” Accordingly, it held that “buffering” the data that comprised<br />

a movie or TV show for no more than 1.2 seconds did not create a fixed “copy” and was<br />

therefore not a “reproduction” and not infringing. (“Buffering” temporarily stores data<br />

while it is being transferred – you have seen it in action when the progress bar at the<br />

bottom of your video inches ahead of what you’re watching.) In addition to amending<br />

MAI, Cartoon Network also adopted Netcom’s volitional copying requirement, finding<br />

that “volitional conduct is an important element of direct liability.” This allowed it to<br />

hold that a DVR system was not subject to direct liability even when it made “fixed”<br />

copies in the course of streaming video, because it was the customer ordering the video,<br />

and not the system, that engaged in volitional conduct.

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