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Moon Munchies 2 pdf - ER - NASA

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KEY4 = Benchmark must be covered in detail, lessons and assessments cover this content3 = Benchmark is covered, but topics and lessons do not center on them2 = Topics and lessons refer to previous knowledge and integrate content covered1 = Topics and lessons refer to previous knowledgeThe Nature of TechnologyStandards for Technological Literacy Program Responsibility MatrixCourse Total 172 232 212 147 166 202 154 97 182 236 209 187K-2 3-5STL-2 Understanding the core concepts of technology 20 28 21 10 33 114 0 0 33 33 33 36A Some systems are found in nature, and some are made by humans. 4ExploringTechnologyInvention &InnovationSystemsFoundationsImpactsIssuesTechnologicalDesignAdvanced DesignApplicationsAdvancedTechnologicalApplicationsEngineeringDesignB Systems have parts or components that work together to accomplish a goal. 4C Tools are simple objects that help humans complete tasks. 4D Different materials are used in making things. 4E People plan in order to get things done. 4F A subsystem is a system that operates as a part of another system. 4G When parts of a system are missing, it may not work as planned. 4HResources are the things needed to get a job done, such as tools and machines, materials, information, energy, people,capital, and time.4I Tools are used to design, make, use, and assess technology. 4J Materials have many different properties. 4K Tools and machines extend human capabilities, such as holding, lifting, carrying, fastening, separating, and computing. 4L Materials have many different properties. 4M Technological systems include input, processes, output, and, at times, feedback. 4 3N Systems thinking involves considering how every part relates to others 4 3O An open-loop system has no feedback path and requires human intervention, while a closed-loop system uses feedback. 4P Technological systems can be connected to one another. 3 4Q Malfunctions of any part of a system may affect the function and quality of the system. 3 4R Requirements are the parameters placed on the development of a product or system. 3 4S Trade-off is a decision process recognizing the need for careful compromises among competing factors. 4T Trade-off is a decision process recognizing the need for careful compromises among competing factors. 4 3U Different technologies involve different sets of processes. 3 4

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