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MOTION MOUNTAIN

LIGHT, CHARGES AND BRAINS - Motion Mountain

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images – transporting light 167<br />

F I G U R E 116 Three types of X-ray images of a thumb: the conventional image (left) and two images<br />

taken using interference effects (© Momose Atsushi).<br />

Page 101<br />

Ref. 131<br />

Challenge 174 e<br />

Using interference for imaging<br />

As we saw above for the case of the guitar, images produced by interference can be useful.<br />

Above all, interference effects can be used to measure the deformation and the motion<br />

of objects.<br />

Interference can also be used to enhance images. Figure 116 show the improvement<br />

that is possible when a special case of interferometer, a so-called Talbot-Lau interferometer,isusedwithX-rays.<br />

Inparticular,thetechniqueincreasesthesensitivity ofX-rays<br />

forsofttissue.<br />

Interference is also at the basis of holography, an important technique to produce<br />

three-dimensionalimages.<br />

How does one make holograms and other three-dimensional<br />

images?<br />

Oursenseofsightgives us an image of the world around us that includes the impression<br />

of depth. We constantly experience our environment as three-dimensional. Stereopsis,<br />

the experience of depth, occurs because of three main effects. First, the two eyes see<br />

different images. Second, the images formed in each eye are position dependent: when<br />

wemove the head, we observe parallax effects between the bodies near and for from us.<br />

Third, for different distances, our eyes needs tofocusdifferently and toconverge more or<br />

less strongly, depending on the position of the object.<br />

A usual paper photograph does not capture any of these three-dimensionaleffects:a<br />

paperphotographcorrespondstothepicturetakenbyoneeye,fromoneparticularspot<br />

and at one particular focus. In fact, all photographic cameras are essentially copies of a<br />

single,staticeyewithfixedfocus.<br />

Any systemtrying to producetheperceptionof depthfor theobserver must include<br />

at least one of the three three-dimensionaleffectsjustmentioned.Infact,thethirdeffect,<br />

varying focus with distance, is the weakest one, so that most systems concentrate on the<br />

other two effects, different images for the two eyes, and an image that depends on the<br />

position of the head. Stereo photography and stereo films extensively use the first effect<br />

by sending two different images to the eyes, sometimes with the help of coloured glasses.<br />

Also certain post cards and computer screens are covered by thin cylindrical lenses that<br />

allow sending two different images to the two eyes, thus generating an impression of<br />

depth.<br />

But obviously the most spectacular depth effect is obtained whenever positiondependentimagescanbecreated.Modern<br />

virtual reality systems produce this effectus-<br />

Motion Mountain – The Adventure of Physics copyright © Christoph Schiller June 1990–November 2015 free pdf file available at www.motionmountain.net

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