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Digital Photographer's Software Guide - Bertemes - Net

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14<br />

Art Simulators<br />

A close relative of special effects, art simulation is a category of software that turns realistic<br />

photographs into images that resemble artistic media, such as ink or pencil drawings,<br />

watercolors, and oil paintings. Sometimes the programs go a little bit further and start<br />

to imitate specific artists in these media, especially when the artist’s style lends itself to<br />

being copied. It is relatively easy to write a program that breaks an image into an assembly<br />

of dots, in the manner of French artist Georges-Pierre Seurat, but rather more difficult<br />

to achieve the painterly effects of Diego Velasquez.<br />

From an artistic point of view, it is best to regard art simulation as an experiment. It<br />

certainly has little to do with art. The suggestion by one vendor in its online advertising<br />

—that you no longer have to spend years in art college to create a beautiful drawing but<br />

simply click a few buttons instead—is too absurd to take seriously, yet it is possible that<br />

some people will be convinced by it. In the opinion of art critics, the output from art<br />

simulators is fake art. That is not to say it cannot make a very attractive graphic image,<br />

ideal for a magazine layout, or be used as an element in a real work of art. But presented<br />

on its own, it lacks vitality. The starting point of real art has to be the real world, whereas<br />

art simulation has two starting points—a photograph and a programmer’s preconceived<br />

notion about artistic style.<br />

Despite all the reservations, art simulation is a fascinating category of software. The latest<br />

programs can generate output that seems less wooden than the images produced by<br />

earlier versions. Artificial intelligence may yet outwit the art critic. The day may come<br />

when, in a variation on the Turing test, an art expert will not be able to tell whether a<br />

drawing was created by human hand or by artistic simulation. At that point, in some<br />

future edition of this guide, the negative comments about art simulation will changed.<br />

But not before.

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