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Digital Photographer's Software Guide - Bertemes - Net

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32<br />

Virtual Proofing<br />

If ever there was a “no-brainer” in the graphic arts world, virtual proofing is it. It is faster,<br />

cheaper, and more accurate than conventional proofing. It requires no physical transportation<br />

of paper on the back of a motorcycle through rush-hour traffic. It enables<br />

convenient, collaborative viewing that brings all parties together—designer, pre-press,<br />

agency, client, and sometimes even the photographer. People can zoom into pages at<br />

pixel level, add their annotations, chat about them in real-time, and do all this from the<br />

comfort of their own office or their holiday home in Hawaii. Worried about security?<br />

It has encryption. Worried about the color? Good point; but the color management is<br />

foolproof. And only a fool would refuse to embrace virtual proofing now that it has<br />

reached a mature stage of development.<br />

Photographers who care about the quality of their work as it finally appears in magazines,<br />

brochures, catalogs, and so on should try to insert themselves into the virtual<br />

proofing loop. All too often, a picture looks great as an inkjet print, but fails to impress<br />

when it gets reproduced on other media. Virtual proofing can help everyone concerned<br />

with a project have realistic expectations about the final quality of the output.<br />

Note<br />

A word about terminology—”soft” and “virtual” proofing are used interchangeably but<br />

do not always refer to the same process. Soft-proofing can also mean non-color critical<br />

proofing on an RGB display to check the components of a page to be printed. True<br />

virtual proofing, by contrast, involves viewing CMYK simulations on a high quality,<br />

carefully calibrated monitor. Output is taken from the RIP, which shows the exact effect<br />

of using a particular printer/paper/ink combination, complete with trapping, and<br />

accompanied by the job ticket containing all the appropriate metadata. Virtual proofing<br />

aims to be a true WYSIWYG representation of the final output.

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