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Digital Photographer's Software Guide - Bertemes - Net

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21<br />

High Dynamic Range<br />

Dynamic range is the scale of values from the darkest dark to the brightest bright. All<br />

efforts to represent the real world, whether in painting, film, or digital photography,<br />

have to reduce the dynamic range to fit the capabilities of the medium. For example,<br />

reflective paper is bound to have a more limited dynamic range than a light-emitting<br />

screen, even if the manufacturer adds a lot of whitener to it. Most modern displays have<br />

a contrast ratio of around 1000:1 or 2000:1 (some are higher), but new displays developed<br />

by BrightSide Technology have a very high peak luminance (greater than 3,000<br />

candela/m2) and a contrast ratio better than 200,000:1. A high dynamic range (HDR)<br />

image of a landscape on this type of screen looks as if you could step into it. It is that real.<br />

In basic HDR photography, the photographer takes a series of shots of the same scene,<br />

using a tripod for absolute steadiness and exposing separately for the highlights and<br />

shadows. This can also be done automatically by bracketing if there is any movement<br />

in the scene. The next step is to use software to blend the images together in a process<br />

called contrast blending.<br />

Where true HDR differs from normal digital photography, however, is in the way it<br />

encodes the greatly increased number of tonal levels. It uses a 32-bit file format to specify<br />

floating-point numbers that can represent millions of levels if called upon to do so.<br />

<strong>Digital</strong> cameras are not yet able to bracket a sufficient number of exposures to make full<br />

use of this enormous range and no output medium, except specialist displays like those<br />

mentioned previously, can represent HDR adequately. Hence the brightness levels have<br />

to be squeezed together by “tone mapping,” available in HDR packages and in<br />

Photoshop CS2 and CS3.

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