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Wonderland - Jags

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The standard of living is reliably at about the 16th to 18th century level:<br />

gaslights, gunpowder, no real understanding of natural science (which<br />

makes sense: it doesn't work so reliably anyway).<br />

There are no factories and no means of mass production. Instead,<br />

there are guildsmen who work natural materials (metal smiths, leather<br />

workers, clothes makers, bakers, and so-on), and artisans who create<br />

more incredible things through painting or sculpture. The best of the<br />

artisans are patronized by the aristocracy which has a never-ending<br />

appetite for the wonders they make.<br />

A step above skilled laborers is the merchant class, those who buy and<br />

sell and trade in currency rather than skill: shop owners, landlords,<br />

money-changers, and the like. Also there are those who trade in<br />

knowledge or an elite, university-learned skill (yes, there are colleges;<br />

they teach what they have always taught, since curiosity and a thirst for<br />

discovery are traits that gets one ostracized at best, killed at worst, on the<br />

Third Chessboard): academics, barristers, pharmacists and doctors. It is<br />

a cliché that the more successful the business man, the more petty, banal,<br />

small-minded, and fearful he is.<br />

There is much to be scared of: just as a serf would be eaten by wolves<br />

for planting in the wrong season or wandering from the path, those<br />

transgress against the social mores and standards of city life, those<br />

who suffer significant humiliation or are 'outcast', lose the unspoken<br />

protection of society and discover that the civilized world has its own<br />

wolves in the steam-drenched, lamp-lit streets.<br />

The Aristocracy<br />

If Chessboard Three is a place of great, dull drudgery and stifling<br />

monotony for those of the middle and lower classes, it is a stage of great<br />

pageantry and spectacle for those at the top. The aristocrats rule (they<br />

say) by design – which begs the question (never asked) of a designer<br />

– but when you’ve a party to throw, who has time for philosophy?<br />

And the parties are grand. There are Winter Festivals, Autumn Balls,<br />

Midsummer Weddings, and Springtime Coronations and on and on.<br />

These are not simply celebration: like all classes, life on Chessboard<br />

Three requires strict adherence to ritual. The aristocratic life is no<br />

different however the clothes and the food are somewhat better. The<br />

Aristocrats see farther and deeper than those below them (although the<br />

merchants see a great deal, too). They know more of the mysteries of<br />

their land, and although they are loath to talk about it with outsiders, they<br />

have some knowledge of the deeper secrets that underlie them.<br />

And so, for the aristocrat who missteps and invites the wrath of the<br />

darker forces of Chessboard Three and below, there are the greatest<br />

punishments. Endless sleeps spent in the deepest of Night Terrors.<br />

Terrible transformations–the becoming of a monstrosity. Horrible curses<br />

upon loved ones; upon entire fiefdoms. And so on. You know the stories.<br />

The Strange Royalty<br />

Travelers on Chessboard<br />

Three will find a variety of<br />

communities ranging from<br />

hamlets to fiefdoms, to large and<br />

complex urban centers. Although<br />

there is great variety (free-towns<br />

and independent city-states<br />

are far from uncommon), the<br />

“civilized” areas of Chessboard<br />

Three are largely under the rule<br />

of an aristocratic class with most<br />

communities paying fealty to<br />

a distant Lord or King, while<br />

dealing directly with the local<br />

authorities.<br />

Those who study the powerstructure<br />

in enough detail to<br />

scratch the surface will discover<br />

another similarity to the Europe<br />

of the Dark Ages; there is a<br />

secondary power structure along<br />

side the primary, “secular” one<br />

- an authority that comes from<br />

the strange cathedral-like castles,<br />

temples, and ruins scattered<br />

across the landscape. This is not<br />

religion (as it would commonly<br />

be defined): these structures<br />

house at least the appointees of a<br />

twisted, alien royalty.<br />

The actual nobility itself is<br />

often rarely or never seen and<br />

may be completely ordinary<br />

looking or monstrous in the<br />

extreme (reports, where they<br />

exist, vary). Many Chessboard<br />

Three communities consider<br />

themselves to live under the rule<br />

of these beings, however remote<br />

they may be.<br />

In many cases insane laws<br />

are enforced by the bizarre<br />

functionaries of the castles<br />

(Punches, massive jack-in-theboxes<br />

are common but just<br />

149<br />

Deeper Mysteries - Chessboards

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