Wonderland - Jags
Wonderland - Jags
Wonderland - Jags
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Deeper Mysteries - Chessboards<br />
Flux Terrain Examined<br />
Some elements of<br />
Chessboard Four are “stable”—<br />
they are always there when<br />
you visit. Some are “in flux”<br />
meaning that they only appear<br />
at a given place for a period<br />
of time. Usually this is very<br />
predictable: the road (a super<br />
highway) crosses the great desert<br />
to the north … from 3—6 PM.<br />
If you are on that road after 6:<br />
01 PM you’ll find it dissolving<br />
into sand. Maybe there’s a<br />
tower out in the desert that<br />
exists from 2—4 in the dark of<br />
night. The native inhabitants<br />
of the tower experience it all<br />
the time (and, perhaps, during<br />
the other hours it’s somewhere<br />
else … or nowhere at all)—but<br />
if you aren’t native, you’ll find<br />
the walls begin to crack and<br />
crumble, floors collapse in, and<br />
furniture turns to dust, and the<br />
place becomes a haunted ruin in<br />
a few fluid seconds … and then<br />
it puts itself back together again<br />
later.<br />
What is stable and what isn’t—<br />
and how you “get caught in<br />
the flux”-- varies from place to<br />
place. Sometimes being inside<br />
or near a disappearing terrain<br />
feature is enough to be taken<br />
with it. Other times (as with<br />
the tower example) it’ll decay<br />
or mutate right around you.<br />
Sometimes the cycle is on the<br />
order of hours, sometimes days.<br />
152<br />
Chessboard Four: Where the Wild<br />
Things Are<br />
Chessboard Four is alien—to some it is even worse than the deep places<br />
below it. Its inhabitants are inhuman at best—monsters at worst—and<br />
mostly a cruel mockery of human beings. The land itself is fluid and<br />
unstable: over the course of days (or even hours), mountain ranges melt<br />
into oceans. Seas drain into vast deserts. Cliffs crumble to reveal lush<br />
rainforest, and so-on. Traveling on Chessboard Four gives a strong sense<br />
of hallucination: you can “travel” just by standing still.<br />
But unlike the even deeper realms there is a method to Chessboard<br />
Four’s madness, a key to understanding it. Chessboard Four is composed<br />
of the raw materials of stories. Instead of the chemical compounds of<br />
natural substances the base elements of the fourth chessboard are literary<br />
elements.<br />
There are no seas filled with mixtures of saline and water; there are<br />
oceans of doubt. The sediment—the ground you walk on—isn’t ground<br />
silicon and aluminum oxides; it’s 64% atmosphere, 17% tone with traces<br />
of plot devices, influences, and faiths. In dangerous, volatile regions<br />
there are boiling fountains, raging storms, and devouring maelstroms of<br />
climax and resolution.<br />
Chessboard Four is primal and chaotic; it is an engine that drives the<br />
higher Chessboards, spawning the monsters and treasures—the truths<br />
and revelations—of Chessboards Three and Two. It is a source of energy,<br />
like a distant star that sustains the life of broken shadows—the whirls—<br />
who have been cut off from their casters. It is a mythic place where<br />
even the dirt has the power to shape lives and fortunes. Chessboard<br />
Four answers some mysteries about the nature of <strong>Wonderland</strong> while<br />
suggesting others and raising questions about what might lie beneath it.<br />
Topology<br />
Chessboard Four’s terrain changes the way the weather changes; rolling<br />
in and out and re-arranging itself from day to day, or suddenly shifting<br />
violently and cataclysmically for those caught in its grip.<br />
There are regions of stability where there are great alien cities peopled<br />
by inhuman creatures; more common are distant, scattered townships<br />
and villages that “drift” from place to place as the world ebbs and flows<br />
around them.<br />
Relevance to Chessboard Zero<br />
Chessboard Four’s connection to Chessboard Zero is tenuous at best;<br />
absent in most cases. Sometimes there are patterns that seem to suggest<br />
or imply the terrain of the natural universe (a reassuring grid of stones<br />
where a city lies; a general matching of the locations of oceans), but<br />
these are transient, fading as a new landscape rolls in.