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Wonderland - Jags

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Avg. Length<br />

This is a very rough time period of how long an average person will take<br />

to progress through the stages of CPD (Unsanity). The actual speed of<br />

progression (and, indeed, specifics of each stage) will depend very much<br />

on the individual and their specific experiences.<br />

Cycle<br />

The reason the Underground calls <strong>Wonderland</strong> Infection “Cyclic<br />

Psychoaffective Disorder” is that, at first, at least, it happens “on a<br />

cycle.” An Infected who does nothing to precipitate an Episode will still<br />

have one about once a month in the beginning. Characters who are at a<br />

similar stage and undergo Descent together will synch-up, continuing<br />

to have Episodes at roughly the same time even if they are separated.<br />

The Underground support groups use this phenomena in their “buddy<br />

system” method of coping with Unsanity.<br />

Trigger<br />

Environmental factors can set off an Episode even in people who are<br />

not due for their “cyclic” Episode. Usually things that can put you in<br />

an “altered state” normally (drugs, certain movies, sensory deprivation<br />

tanks, etc.) will induce Episodes in Infecteds. When someone has a<br />

Trigger rating, though, it becomes far more likely that an everyday event<br />

could set them off. The rating determines how ubiquitous the trigger is<br />

(and specifics are discussed at the end of the chapter).<br />

Depth<br />

This determines how far down the character will go during their Episode.<br />

There are a few things to consider here. The first is how subtly the<br />

character’s Descent may be. Going down to Chessboard Three or below<br />

usually involves an extremely visible change of scenery (such as a long<br />

fall down a surreal rabbit hole). However, going to Chessboards One or<br />

Two may not be so noticeable. Characters having Episodes often do not<br />

realize it until someone acts ‘crazy’ or something Impossible happens.<br />

Secondly, the trauma associated with Uncontrolled Descent should be<br />

considered. A character in Early Stage who takes LSD and watches<br />

The Wall is asking to go far deeper than Chessboard One. Often deep<br />

descents are far more dangerous and result in Damage and Notice.<br />

Notice<br />

This rating is sort of a generalized notion of how threatening each<br />

Episode is likely to be. It isn’t a hard and fast rule—but when a person<br />

without Survivability Traits goes down deeper they tend to come back a<br />

lot less often than someone with one. Furthermore, the kind of unstable<br />

mental state most people are in by the time they reach Late Stage<br />

Unsanity (CPD) will tend to result in descents to far darker places.<br />

Notice, per se, (as has been noted) is the aspect of things following you<br />

home. A person with “notice” going on in their life will feel hunted.<br />

Mass Hallucination:<br />

Although the lower-levels of<br />

the Underground don’t believe<br />

that what is happening is ‘real’<br />

they do acknowledge that<br />

there are some hard-to-explain<br />

elements of it. For one thing, if a<br />

person begins an Episode in the<br />

company of other Infecteds, the<br />

others will usually be ‘sucked<br />

down’ as well. For this reason,<br />

characters who are ‘on cycle’ are<br />

told to stay away from support<br />

meetings.<br />

If a character is ‘triggered’ and<br />

feels it coming on, a call to the<br />

character’s sponsor (a person<br />

appointed to help the character)<br />

may help ‘calm them down.’<br />

Most Support Groups (as well<br />

as others) employ a “buddy<br />

system” of new members placed<br />

together when it looks like an<br />

Episode is likely. The group<br />

(from 2 to 4 people, usually) is<br />

meant to enforce the Support<br />

Group ethic that nothing should<br />

be investigated, curiosity should<br />

be squashed, and the authorities<br />

should be avoided. The<br />

55<br />

Deeper Mysteries - Overview

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