Wonderland - Jags
Wonderland - Jags
Wonderland - Jags
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Deeper Mysteries - Overview<br />
56<br />
presence<br />
Mass Hallucination, Cont’d<br />
of others also helps calm<br />
fears and prevent emotional<br />
trauma—of course it does have<br />
the possibility of convincing<br />
the subjects that there is a real<br />
element to their experience.<br />
This feeling that “there is<br />
actually something to their<br />
experiences” is drummed out<br />
of them at meetings with horror<br />
stories about those who have<br />
embraced their delusions. A<br />
good deal of questionable data<br />
on Mass Hysteria and Group<br />
Hallucinations (and the power of<br />
Suggestion) is given out as well,<br />
even though knowledgeable<br />
people know that a lucid,<br />
continuing, intricate shared<br />
experience is entirely unlike<br />
Mass Hysteria or hallucination.<br />
I don’t want another of<br />
your rational explanations!<br />
I know what I experienced<br />
and I’m not crazy!<br />
- Melanie,<br />
Amityville: The Demon<br />
Dangerous things may come for him (both on otherwise relatively safe<br />
Chessboard One Episodes and, at times, even on Chessboard Zero!). A<br />
person with Damage (bad Twisteds) will tend to appear clinically insane<br />
when they are not having an Episode.<br />
The Episode<br />
Infection means that you periodically have an Episode (a period of time<br />
wherein you undergo Descent: traveling to a lower level of reality—<br />
‘visiting the lower chessboards.’) When you are Infected you will<br />
have Triggers that “set you off” but even if you insulate yourself from<br />
Triggers (or just have very minor ones) the chances are you will still<br />
have Episodes and, over time, they will get worse.<br />
Handling Triggers as a GM<br />
The Game Master usually decides what triggers a character. Usually<br />
this does not need to be specified. Things like environmental stress,<br />
something unexpected happening, or even daydreaming and boredom<br />
can cause episodes. A character who is Infected may undergo Descent<br />
several times a day in the wrong environment or if things, in general, are<br />
going badly.<br />
Examples: In one game, the PC went into an Episode every time her<br />
cell phone rang. In another case there was a segment of a PC sliding in<br />
and out of descent in a dizzying fashion (one minute things are normal,<br />
the next not—then they’re normal again). In another game, episodes<br />
came in steady waves on a more regular schedule (once every few days<br />
or every few hours). In still another, a coming storm “brought Descent<br />
with it”—and the characters could ‘feel it coming’ as they saw the<br />
clouds move in. All of these are canonical examples of how it works.<br />
For most people in the Underground Support Groups, they try to lead<br />
crashingly mundane lives and avoid all outside unusual influence and<br />
still suffer descent about once a month.<br />
How Often Do Episodes Happen?<br />
Generally anyone Infected will have at least one Episode a month. Often<br />
there are more short ones—and sometimes a character may have several<br />
a day (or even an hour).<br />
Usually one knows when a ‘cyclic’ Episode is coming on—or, if a<br />
character is Triggered, they may know that “it’s going to happen soon”<br />
(in the next few minutes or an hour).<br />
The Episode: How deep do I fall? How do I go down?<br />
Again, a lot of this depends on the GM and the specifics. An Episode is<br />
a bit like an “acid trip” in that it starts and then stops. Let’s look at some<br />
conventions.