Wonderland - Jags
Wonderland - Jags
Wonderland - Jags
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Deeper Mysteries - Overview<br />
92<br />
magic does not result in Unsanity, these texts are usually held as<br />
secret, heretical, and are highly ‘encoded.’ Still, they can teach<br />
techniques for gaining mastery should your magical training lead<br />
you into dangerous ground.<br />
l The Internet. The Internet is so full of disinformation, conspiracy<br />
theory, fabrications, and mistakes that it’s hard to get anything<br />
useful out of it—but it could. Studying a book or a web page<br />
won’t work for everyone and most of the techniques are more<br />
like meditative rituals you do that may have an instructive<br />
effect—but it’s not a science.<br />
l Teachers. Everyone wants a guru or a leader to guide them<br />
through their ordeal. Most are worse than charlatans. A few might<br />
actually teach techniques.<br />
l Special Studies. Some people in academia or the mental health<br />
profession have been studying the schizophrenic phenomena for<br />
some time. While most physicians do not believe in Unsanity,<br />
some have noted techniques used to lessen the effects. Some<br />
good can come out of these (although being in the hands of<br />
the Mental Health System is usually far more dangerous than<br />
beneficial).<br />
l Self Taught. Well, you can “just get it.” People who take a<br />
systematic or considered approach to dealing with their problems<br />
may well come away with some valuable insights and techniques.<br />
Mastery vs. Twists<br />
Mastery is one way of gaining empowerment through Infection. So are<br />
Twists (not to mention learning magic—but that’s a whole ‘nother story).<br />
How do these things interact in the game?<br />
Here’s how we see it:<br />
l Being Twisted usually “just happens to you.” You have a deep<br />
descent and BANG, you’re Twisted. You might get run through<br />
a weird machine on Chessboard Five and come out mutated. You<br />
might interact with the Queen of Hearts and come back different—<br />
whatever—Twisted happens when it happens and it can happen<br />
almost immediately.<br />
l Insights (special abilities based on manipulation of <strong>Wonderland</strong>)<br />
can be trained and learned as above. They can also just be “realized”<br />
after a certain amount of mastery.<br />
l Mastery comes in steps and usually starts midway through the<br />
“beginning” with the characters learning to control their Reflections<br />
and cause Descent when it’s convenient. It then grows as they<br />
become better and better at either causing (or more dramatically)<br />
preventing Disassociation.<br />
l Depending on how the game arc is going, the players may become<br />
powerful operatives on Chessboard Zero (since they have mastered<br />
Disassociation and can now do ‘the impossible’ so long as the<br />
audience isn’t too big) or they may be important figures on the lower<br />
levels (as the game takes up importance down below).