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Wonderland - Jags

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Deeper Mysteries - Twists<br />

Heavy Cost 12<br />

Trait: You are depressed. Perhaps cyclically so—or just<br />

melancholy.<br />

Effect: You are dense. This usually has some color or appearance<br />

change (broader or squatter than normal) but might just result<br />

in heavy footsteps. The effects of this stack with other similar<br />

abilities (protective blubber). The character gets:<br />

1. Extra BLD, DP, and STR.<br />

2. A reduction in Initiative.<br />

3. Penetration Resistance.<br />

The STR and extra damage for BLD adds to any physical<br />

attack the character can perform.<br />

Size STR BLD DP Init PEN<br />

VS +0 5 +12 -2 +4<br />

S +1 10 +14 -3 +6<br />

MS +2 15 +16 -3 +8<br />

M +4 20 +20 -3 +10<br />

MB +6 25 +24 -4 +14<br />

B +8 30 +28 -4 +18<br />

Hooks Cost 2<br />

Trait: The character has something of a sense of entitlement.<br />

This may be minor (a character woman who feels gentlemen<br />

ought to treat her with a sense of chivalry) or raging (the<br />

shoplifter who feels the store owes him things).<br />

Effect: “Worms of muscle” crawl under the skin of the<br />

character’s arms. At will, those arms can break apart and dark<br />

bluish tentacles with hooks on the end lash out! Each arm<br />

becomes up to four separate tentacles (although they always<br />

attack the same target).<br />

These can hit at 5 yards range and strike for Listed PEN damage<br />

(they can be used bluntly). Half this score adds to grapple.<br />

Damage<br />

VS S MS M MB B<br />

2 PEN 2 PEN 4 PEN 8 PEN 10 PEN 12 PEN<br />

Horizon Eyes Cost 10<br />

Trait: You frequently daydream or have an active imaginary<br />

life.<br />

186<br />

Effect: The character’s eyes show brilliant, deep skies and can<br />

“open” wider than normal to become twin portals to a great<br />

air-space, sometimes lit with storm clouds, sometimes by a<br />

setting sun, sometimes clear and bright and blue (matching the<br />

character’s mood).<br />

The character can see normally, ignoring –6pts of visibility<br />

modifier and seeing even in pitch black. When the character is<br />

experiencing strong emotion, wind may blow from the eyes and,<br />

indeed, they are openings into some other space (if a character<br />

is shot “right in the eye” the bullet will pass into the distance<br />

harmlessly. Things put in (at their biggest they’re no larger than<br />

baseballs) will fall way (they may show up somewhere else but<br />

it’s a good way to get rid of small things).<br />

The character gets a –4 Damage Modifier against all incoming<br />

attacks. This is applied before checking for penetration doubling.<br />

The character may also get +3 to any psychology due to the<br />

intense nature of their appearance.<br />

Humpbacked Cost 4<br />

Trait: You are selfish!<br />

Effect: The character has a large discolored hump that grows<br />

from their back. This disfigures them a bit (they walk bent over)<br />

but they are stronger.<br />

1. The Humpback gives a -1 to AGI bonus (you are at +1<br />

to be hit).<br />

2. It gives extra STR, BLD and DP.<br />

3. You get 2/8 armor that doesn’t stack with other armor.<br />

The damage from STR and BLD is added to any physical<br />

attack.<br />

Size STR BLD DP<br />

VS +0 +3 +3<br />

S +1 +5 +3<br />

MS +2 +8 +4<br />

M +3 +15 +6<br />

MB +4 +20 +8<br />

B +5 +25 +20<br />

Hypnotic Plumage Cost 4<br />

Trait: The character is an attention seeker or otherwise has an<br />

egotistical streak.<br />

Effect: The character has plumage like a bird (or hair like a<br />

mane). This comes in many colors (often vibrant sunset shades<br />

of oranges, reds, and yellows). When “deployed” it adds +3 to<br />

Persuade and +5 to Entrance attempts.

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