TSR 9360 - WGR2 - Free
TSR 9360 - WGR2 - Free
TSR 9360 - WGR2 - Free
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Terror in the Tropics<br />
Terrain: Jungle<br />
Total Party Levels: 54<br />
Average Party Level: 9th<br />
Adventure XP:<br />
Full: 46,800<br />
Partial: 35,100<br />
Retreat: 11,700<br />
This adventure is for five to seven characters<br />
of eighth to tenth level. 7II-y to establish an air<br />
of mystery early in the adventure. The party’s<br />
first contact with the principle monsters<br />
should be handled as an expedition into the<br />
unknown, against a mysterious and deadly<br />
foe. 7II-y to keep the players off balance by<br />
physically describing the monsters they encounter<br />
instead of naming them outright.<br />
Also, picking out some small, but striking<br />
physical details creates this effect quite well.<br />
DM’s Background<br />
They moved along the shadows, testing the<br />
air with their tongues. Only shards of the<br />
moonlight fell to the jungle floor to touch their<br />
arms, their scales, their swords. Where they<br />
walked, the darkness clung to them, wrapping<br />
them in its concealing folds. The night’s<br />
gossamer veil hid them as surely as if they<br />
were concealed behind a wall of trees.<br />
They could hear the soft rasp of their Brothers<br />
’ scales brushing the ground, whispering of<br />
the coming human deaths. They moved as<br />
quietly as the summer wind among the bushes.<br />
The leaves gently touched them, nearly<br />
soundless; a quiet sigh as the contact was<br />
broken. The air, still like a caught breath, became<br />
a heated sigh mourning the imminent<br />
deaths when it stirred.<br />
The great cats carefully eased from the path<br />
of these hunters. Monkeys, already high overhead,<br />
sought the farthest heights of the trees.<br />
Insects stopped so as not to draw attention, or<br />
scurried away, and in doing, made nearly as<br />
much sound as the hunters. It seemed even<br />
the trees moved closer together to avoid their<br />
wrath.<br />
Contacted<br />
An emissary of the Sea Princes asks the party<br />
to undertake an urgent mission. He volunteers<br />
no information, other than the mission<br />
involves going to the jungle land of Amedio. If<br />
offered a bribe of at least 50 gp, he will also tell<br />
the party that the last ship to drop off supplies<br />
at some new settlements found the first village<br />
burnt to the ground. A second village was perfectly<br />
intact, but deserted. No survivors were<br />
found. The Sea Princes need a group of adventurers<br />
to find out what happened.<br />
Initial expenses will be paid, should they<br />
accept. In addition, the job brings a special<br />
bonus (which is unknown to the emissary).<br />
The emissary will set up the fastest means of<br />
(normal) transportation available to take them<br />
to the Sea Princes (whether he has been bribed<br />
or not). The trip is without incident.<br />
At hunt’s end, the predators carefully encircled<br />
their prey Their scales, greens and<br />
browns and blacks, easily escaped the unwary<br />
eyes of the doomed. Each drew a sword,<br />
like so many hisses of steel, each ready to cool<br />
itself this heated night in the blood of humans.<br />
Then, as one, each lightly drew its<br />
sword across its hand in thanks to Sarthis,<br />
before kissing the naked blade to bind itself to<br />
the Cause.<br />
This done, they advanced, low to the<br />
ground, in the void of a thousand shadows. At<br />
the first human wail of terror, all were up,<br />
rushing the last few feet to their chosen prey<br />
It seemed to human eyes as though the jungle<br />
had breathed life into the patches of darkness<br />
all around, a numberless horde without<br />
souls come to rid the world of life. The phantoms,<br />
ripples in the ebon stuff of night, engulfed<br />
the alien humanity<br />
As the first sword pulled an arc of blood,<br />
then for a moment did the moonlight throw<br />
back the darkness, revealing snake heads on<br />
human bodies, jaws spread in a blood-hungry<br />
frenzy. . .<br />
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