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COMPUTER SOFTWARE ENGINEERING - NBTE

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NID in Software Engineering (Draft)<br />

)<br />

classes and variables.<br />

2.3 Define arithmetic<br />

expressions using<br />

precedence rules.<br />

2.4 Describe how memory<br />

allocation works for<br />

objects and primitive<br />

data value.<br />

2.5 Explain in details control<br />

structures, selections and<br />

conditional or<br />

unconditional statements.<br />

Evaluate simple and<br />

complicates arithmetic<br />

expression.<br />

Give programming<br />

assignments<br />

Internet<br />

2.6 Explain strings, string<br />

processing and string<br />

tokenisation.<br />

Week GENERAL OBJECTIVE 3: UNDERSTAND JAVA ABSTRACTIONS<br />

5 3.1 Explain with skeletal<br />

PC Loaded with<br />

codes<br />

Write programs using OO-JAVA<br />

• static initializers constructors<br />

Compiler, Power<br />

• abstract classes<br />

point package and<br />

• inner classes<br />

connected to an<br />

OHP<br />

3.2 Explain the JAVA<br />

garbage collector and the<br />

finalise method<br />

• Write simple java program<br />

to demonstrate JAVA<br />

abstractions.<br />

To assist student to write<br />

simple java program to<br />

show different variable<br />

and passing of parameter<br />

PC in a networked<br />

laboratory, loaded with<br />

OO-JAVA Compiler,<br />

Power point package<br />

which should be<br />

connected to the<br />

Internet<br />

3.3 Explain the try-catchfinally<br />

block and<br />

constructors<br />

3.4 Describe parameter<br />

passing in method<br />

definitions<br />

148

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