12.07.2015 Views

6 modules - PI-VR GmbH

6 modules - PI-VR GmbH

6 modules - PI-VR GmbH

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6 MODULES» Copy: CTRL + C» Paste: CTRL + V» Rename: CTRL + R» Delete: DEL» Remove Unused Materials: CTRL + U» Optimize Materials: CTRL + O» Optimize Textures: CTRL + SHIFT+ O» Lock: CTRL + L» Unlock: CTRL + SHIFT + L» Material Editor Views The Material Editor comes with 3 columns. The left columncontains two views, which can be configured to show “Materials”, “Libraries”or “Tags” using the drop down menu at the top of each view. Themiddle column shows the preview area, these can be viewed as Icon or List.The right column contains a large material preview at the top and the materialspecific settings.102» Materials: The Materials View lists all materials in the current scene. Thematerials can also be arranged in groups. The list can be filtered using thesearch field at the top or the filter button which allows to find a certain typeof material. Selected Tags also work like a filter but they apply only to thePreview area. The top of the Preview area also shows filter symbols to indicatean active filter. Click with the right mouse button in the Materials View to openthe following menu:• Create Material: Creates a new TruelightMaterial.• Create OpenGL Material: Creates a new OpenGLMaterial.• Edit: Offers a few options to edit materials:· Copy: Copies the currently selected material(s) into the memory.· Paste: Pastes the material(s) from memory as a clone.

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