12.07.2015 Views

6 modules - PI-VR GmbH

6 modules - PI-VR GmbH

6 modules - PI-VR GmbH

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7.1 Truelight Materials7.1.4 Carbon 2DThe TrueLight Carbon 2D material is a procedural material that allows to simulatecarbon surfaces. The carbon pattern is mapped to the surface by using the texturecoordinates of the object to which the material is assigned. Therefore, an appropriateUV mapping is required. Alternatively you can use the CarbonMaterial which offersa special triplanar texturing mode.» Carbon Material Settings» Diffuse Color: Sets the shader’s diffuse reflection color. This is the color theshader takes on, when the light reflection of the surface is spread to manydirections.» Glossy Color: Sets the shader’s colour for glossy reflections. Glossy reflectionsresult from irregularities of a surface at a microscopic level. Reflection behavioris described by the law of reflection which states that the direction of incominglight (incident ray) and the direction of outgoing light reflected (reflected ray)189

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