12.07.2015 Views

6 modules - PI-VR GmbH

6 modules - PI-VR GmbH

6 modules - PI-VR GmbH

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3.1 Menus» Top/Bottom Split: The Renderview is split into two render areas. The top halfof the Renderview draws the left eye’s field of view, and the bottom half drawsthe right eye’s field of view of the stereo rendering.» Left Eye: Activates only left eye’s stereo rendering view.» Right Eye: Activates only right eye’s stereo rendering view.» Stereo Settings: Opens a dialog for Stereo settings.• Eye Separation: Sets the viewer’s eye left and right eye distance in millimeters.• Zero Parallax Distance: Sets the viewer’s focus distance. This is the distanceto a plane where the images for both eyes will match. E.g. if youare 1.50 m in front of a powerwall, the value is 1500mm.• Disable Stereo: Disables the stereo rendering.» Backplate Helps to set up a backplate.» Toggle Backplate: Sets the backplate to visible/invisible.» Create Backplate: Creates a backplate. A file dialogue appears, where backplateimages can be selected from. Creating a backplate activates the renderoption ’Backplate’.» Delete Backplate: Deletes all existing backplates in the scene.» Realtime Antialiasing Choose from three different realtime antialiasing qualitylevels.» Off: Disables realtime antialiasing.» Low: Enables low quality realtime antialiasing. In raytracing mode, 4 samplesper pixel are traced to improve the quality.» Medium: Enables medium quality realtime antialiasing. In raytracing mode, 8samples per pixel are traced to improve the quality.» High: Enables high quality realtime antialiasing. In raytracing mode, 16 samplesper pixel are traced to improve the quality.39

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