12.07.2015 Views

6 modules - PI-VR GmbH

6 modules - PI-VR GmbH

6 modules - PI-VR GmbH

SHOW MORE
SHOW LESS
  • No tags were found...

Create successful ePaper yourself

Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software.

6.1 Scene• Near Plane: Sets the distance between the near ClipPlane to the camerameasured in millimeters. All objects closer to the camera than the nearClipPlane will not be rendered.• Far Plane: Sets the distance between the far ClipPlane to the camera measuredin millimeters. All objects further away from the camera than thefar ClipPlane will not be rendered.• Calculate Plane: Calculates near and far plane values based to the boundingsof the current scene.» Image Processing» Tonemapping: Tonemapping offers the possibility to map the high dynamicrange rendering for display on an output device with lower dynamic range.• Tonemapper: Choose an algorithm to adjust the appearance of a 32-bitrendering. General parameters:· Reinhard Luminance: Uses the tone mapping methods based on ErikReinhard’s methods. The tone mapping takes place based on the luminancevalues of a pixel. This way you retain the color information of apixel.· Reinhard RGB: Uses the tone mapping methods based on Erik Reinhard’smethods. The tone mapping takes place for each channel of an RGBpixel separately. Therefore, the bright pixels will be desaturated, as witha digital camera sensor.· Logarithmic Luminance: Uses a logarithmic mapping based on the luminancevalues. This mapping corresponds approximately to the humanperception. The color information will remain unchanged.· Logarithmic RGB: Uses a logarithmic mapping that affects each channelof an RGB pixel separately. Bright pixels will be desaturated.· Filmic: Uses an s-curve mapping that reproduces the behavior of a photographicfilm. RGB channels will be mapped separately. Two parameterscontrol the shape of the s-curve:91

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!